Actually, they were pretty powerful back when they had the dodge stat on them.
thats over 4 years ago now.
Doesn't change that it offers a legitimate claim to the OP.
it wasn't
it was removed because it was RNG, it did the same thing than now (damage reduction) but with RNG
Not if you remember that dodge chance took priority over critical strikes.
Anything times 0 is, and always will be, 0.
doesn't matter what it did with critical strike, if a critical strike goes to 0 it's still 10% damage reduction if you count all the attack you received and base critical strike, so the number was still going to 10% damage reduction when you attacked a lot of time
No, I'm talking about dodge as a RNG mechanic back when it was a stat.
When your dodge was successful, you reduced an enemy's attack to 0%. Period. Critical strikes meant less when someone lucked out and dodged you. You could have 100% crit chance, and a dodge would still reduce your attack damage to 0.
They reworked Ninja Tabi to its current iteration because of dodge completely invalidating most auto attack champions.
ive been playing league over 6 years and i wasnt aware of the dodge stat. either it was there when i was just starting out or its been gone that long
Dodge was removed on January 12th, 2012 (Sejuani release and Jax rework patch).
i joined during the elise release cycle (that was the first loggin screen i saw) played for a month dropped the game for 6 then came back to it
I mean... Technically you're not wrong.
Remember Ninja Tabi + Dodge Runes + Jax days? So f**king happy they removed dodge stat from this game.
Nasus still had wither back then too, with an even higher attack slow value.
You mean when he basically rooted you without the ability to autoattack? :p
No, it was basically slow you for progressively greater % until it was basically a stun for the 5th second
Let's play the question game. How many lethality items were built in this game? How many ninja tabis were built? Why does Jayce have tabis? Why does Ahri have tabis?
Because Jayce didn't want to die to Ez's Q nor Poppy, you'll notice he also bought a MoM to protect against Ahri
you'll also notice that Jayce's team has a lot of AA, (Viktor's Q, Rengar's Ult Crit, Jayce's cannon's W and Renekton's W)
Poppy has her passive, Ez has his Auto's and his Q, and lulu has Pix.
take out supports 7/8 people have tabi's and the one that doesn't is viktor for obvious reasons.
One team has three physical dealers and only one proper magic dealer. Of course If one prefers sacrificing Penetration (or doesn't need to sacrifice it at all) over AP to have simple defense item it'll be boot enhancement. What was Ahri supposed to build? Zhonyas would be main option so either the player considered the Active to be underwhelming, not fitting the playstyle, or the AP be insufficient so instead he chose to build sooner something else and decided the boots as the defensive option.
I am pretty sure you know Ahri had to build something Armor defensive. Alongside the Zhonyas where I've written above why he might not like it as a choice, what else should he build? In case he actually didn't build Zhonyas because he prefered Void Staff's penetration (and +5 Ability Power) or 100 AP, then there might not be alternative (except for the boots) he might find worthy over Zhonyas unless I am missing something.
As for Jayce, maybe he thought only Ahri and Ezreal will deal significant damages and so he went for one MR and one ARMOR. MR choice is clear, as for Armor, yet again, maybe he found more logical getting Armor from boots he'd have anyway instead of building tank item.
Not telling Ninja Tabis are weak, I find them average, but I find their usage here totally logical.
Alright, I'll bite. A: only a single lethality item, youmuu's on jayce. The rest are not lethality but % armor pen. B: 7 ninja tabis were built. For C9, it made sense due to ezreal being the only source of physical damage, for CLG both renekton and jayce were the physical damage sources, and renekton has an auto attack modifier in the form of W, but not entirely sure here. C: Jayce had no armor past his base armor and runes, so he needed something to survive ezreal is my guess D: Renekton and jayce could probably both maul Ahri if they got close, especially since jayce has a maw and renekton has a lot of health, possibly stopping him from being bursted.
i honestly think that in this specific game it was a mistake
Renek/Rengar should have picked up
, because if you watch the game they were killed because, while Stixxay's Ezreal was strong, them being locked down in teamfights because of CC allowed him to get off a ton of damage.
ANd Jayce should have gone
.
Personally, I think that when something becomes meta, like tabis vs teams who run a lot of AD/lethality, that carries over into games where such things arent even present.
because you dont actually play auto relient champs. lul. Tabi is obnoxious. NOT BROKEN obnoxious i can just rush tabi and a warden and make ANY autoattack relient champ irelevant for the next 20minutes. Oh enemy has irelia? haHAA first buy tabi watch her be useless unless she perfectly uses her W duration.
EDIT: I'M NOT A CANCER ADC PLAYER holy shit dont offend me like that. better off to tell me i have cancer rather call me an ad player
Oh enemy has irelia? haHAA first buy tabi watch her be useless unless she perfectly uses her W duration.
Huh... I don't think I've ever seen an irelia build AD auto-attack items, and I'm pretty sure Tabi doesn't block on hit effects.
The problem is that when all this armor pen BS is ignoring 90% of your armor, the only way to stop it is Tabi so now everyone defaults to it when there's AD in the game. Whereas in the past, Actual Armor would be just as benefitial as ninja tabi's passive.
it doesn't block on-hit effects but it does reduce all damage received as a result of an auto attack, which includes on-hit effects and ability effects
No, it only blocks 10% of the auto attack damage after any modifiers that are not on-hit. So it would reduce critical strikes and bonus damage like Vayne's Q or Darius E (or W, whichever is his empowered swing).
It will not reduce the true damage from Irelia's on-hit, nor will it reduce the damage from Miss Fortune's passive, nor will it reduce the effect damage from Hydra's splash if you are not the original target, and good luck getting it to reduce Teemo's Toxic Dart.
12%, and Darius W. Otherwise all good
[{quoted}](name=DUDE BRO,realm=NA,application-id=Ir7ZrJjF,discussion-id=dYvMJJ2U,comment-id=00000000,timestamp=2017-03-17T17:03:18.418+0000)
Huh... I don't think I've ever seen an** irelia build AD auto-attack items,** and I'm pretty sure Tabi doesn't block on hit effects.

And yes, sheen procs count as part of the basic attack, so Tabis will block 12% of that damage. It will also reduce the damage of abilities that apply on hits, so say goodbye to 12% of Irelia's Q damage as well. It's the difference between being 100-0ed by Irelia's ult and being able to fight back. Despite her W, Tabi's are still extremely strong against Irelia.
Irelia's damage is still mainly auto attacks and Tabi does work wonders against sheen users.
because you dont actually play auto relient champs. lul. Tabi is obnoxious. NOT BROKEN obnoxious i can just rush tabi and a warden and make ANY autoattack relient champ irelevant for the next 20minutes. Oh enemy has irelia? haHAA first buy tabi watch her be useless unless she perfectly uses her W duration.
TFW Tabi is obnoxious but an 800 gold item
that borderline deletes a champ
from the match isint.
Her real strength is delaying enemy ADC's item spike by 800 gold
thats riots problem for making a garbage heal bot instead of a proper champion.
As a bare minimum of other examples that also get completely destroyed by that 800 gold item.
As a
main, I can confirm that certain 800 gold item Cough
it and a double
enemy team is my worst nightmare. Your only options are run and die, run and have a close shave or go all in assuming you're fed as heck and can destroy a 
You are forgetting about that
midlaner with lots of aoe and almost no cooldowns.
That at least only works below 35% HP.
you mean the time when most people save their healing for so they dont waste it prematurely. at least let
activate at 50% hp it would be worse for the spell sheild but they took the healing passive off of an item that utilized it at 50% hp
You see with that....you force ADs to go out of their way and spend 800g for the item. On the other hand the enemy midlaner gives up nothing to buy Morellonomicon since they were going to buy it regardless of if you had healing or not. Also, Morello hits Mundo most of the time during the mid game anyway since his ult activation cost helps bring him down to the necessary threshold for Morello's GW to activate.
Tabi's strength is Riot's problem for making a garbage class with no counterplay instead of proper champions.
implying the adc buys
and not the support is dangerous.
TFW Tabi is obnoxious but an 800 gold item
that borderline deletes a champ
from the match isint.
Sorakas design is obnoxious, and has always been if strong, so an item deleting her in this case is fine.
Sorakas design is obnoxious, and has always been if strong, so an item deleting her in this case is fine.
Oh really? thats so cool then i find
to all be Obnoxious so they should make an 800 gold item that reduces their damage by 40% when ever i hit them. Then traditional supports can have another item they have to buy every game

Oh really? thats so cool then i find
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to all be Obnoxious so they should make an 800 gold item that reduces their damage by 40% when ever i hit them. Then traditional supports can have another item they have to buy every game
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70% of those I consider obnoxious, and I would be fine with that.
Programming at my firm: When we fuck up, we go back and fix what we fucked up.
Programming at riot: When we fuck up, we create a new problem to make people forget about the original problem.
That time ninja tabi was* broken before lethality
Shoes, including "Tabi" are plural. This was... They were...
Im referring to "ninja tabi" as an item, not individuals. And I think that is what he's doing there.
I was referring to the item as well. Ninja Tabi is a plural form, as are every other pair of boots/shoes in League. So using "were" is correct since we are referring to the plural form of a noun.
The icon of the item does just show 1 shoe, not 2. And the word tabi has its origin in japan, in the japanese language there is no difference between singular and plural forms of a word.
So you don't have any evidence that there are 2 shoes we are talking about. Checkmate.
Boots of speed Sorcerer's Shoes Boots of Swiftness Murcery's Treads Ionian Boots of Lucidity Berserker's Greaves Boots of Mobility
Notice anything? All Plural. It's easily implied That Ninja Tabi are sold in pairs as well. If they were single boots, why can't you gain the speed benefit of both? If one boot speeds you up by X, the second one should by an additional X.
No evidence? Checkmate? Nah bro, just logic and common sense.
gg
I was actually just making fun, you were taking it way too serious it seems. xD Of course we are talking about 2 shoes here, but I just wanted to point out the fun fact that there is no true proof that it is like that because of the special case of japanese not using any markers for plural forms. ^^