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Removing Chalice from Howling Abyss would do wonders for ARAM balance

an actual dog··1 votes·909 views

Almost all the champions that people complain about and have high winrates, Lux Ziggs etc., love Chalice. They're basically spending 880g to become resourceless.

Let Tear be the big mana sustain item, it actually still requires you to think about mana usage and doesn't just allow you to mindlessly spam until it's stacked.

Warmogs was removed because the sustain was OP, how is this different? I know someone might say "well health sustain is more passive, mana sustain promotes action" but that's only true for the Chalice user. For his team it's all "let's just sit back and let Ziggs do all the work" and the enemy team just gets poked and kited too much to do anything unless they happen to have a good hard engage comp. And specifically Sona's healing makes the game extremely passive.

3 Comments

MackleDoge3 votes

Personally, I don't want them to touch ARAM, and I definitely don't want them to just take out items. It's a fun game mode to just relax and play, have fun with friends, and mess around. Getting unbalanced team compositions, fringe champions, and seeing different item choices or builds is just part of the game type.

Letler3 votes

Second, it's random. Sometimes you get good composition sometimes you don't. It's just the way life is in the mmeaningless fun time world of aram.

MackleDoge2 votes

Yea, I don't mind some small sort of tweaks like changes to Tear or the way they added in Orb of Winter, but I think any attempt to do sweeping balance changes has a really high risk of killing the fun. For me, part of the excitement is finding out what champion I'm going to get and how I'm going to make it work in the situation. Taking out items to nerf certain champions seems really inappropriate and unfair.

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