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Kassadin

Earl Eulrich··1 votes·436 views

Guess it´s about time to confess the "rework" didn´t change anything...infact it just made it even more important to counterpick Kassadin than it had been before the "rework", as there´s just no way to harass kassadin away from getting farm ever for an AP-Champ now. And besides running an AD-Laner against him you also still need a solid plan to end the game by min 40-45, as his lategame is pretty much untouched due to keeping his scalings far too high.

And he wouldn´t even be hard to fix...just make him a goddamn melee already, forcing him to stay in a fight and autoattack (more than 1) to deal dmg - instead of allowing him to be influencial enough from the outside with e/q and r to some degree...only closing in to savely burst someone down or if there´s no chance for the opponent to retaliate due to the shield.

As it is now...the pre-"rework" Kassadin had been more healthy for the game overall.

3 Comments

Cosmic Warper1 votes

You had no idea how unhealthy pre-rework kassadin was, did you? His ultimate scaled just as hard, if not harder than his basic abilities, and his lack of counterplay meant that he would kill someone in the blink of an eye with no time to react. Post-rework, kassadin pretty much does the same thing except his base damages are lower, his early game isn't as weak, he can't spam riftwalk, and you have time to react to his burst combo.

Now to fix his health in the current game I would give his riftwalk a 1s channel, and the portal in the output would be visible in that time so enemies at least have a window to react to his gap closing. His escapes would be roughly unchanged. An additional change would be to increase the passive damage on his W ( make it scale per ability level), and increase his AA range while decreasing the scaling of his active W and E slightly to ensure his damage cannot be instantaneous burst. However this might push him over the edge of redundancy as it wouldn't fit his design, nor fantasy as an anti-mage assassin.

Earl Eulrich1 votes

as you said...they both did pretty much the same thing, but with old kassadin you had a fair chance on beating him early on with almost any champ...now mages just cannot do anything to keep him from scaling.

And I think the passive+the "in your face" gameplay would suit the antimage-topic enough without making him too strong vs mages and too weak vs ad-champs. Also...if his q/e/w burst gets taken away there´s room to give him the silence back - which is way more iconic for him and the anti-mage-theme than the stupid anti-ap-shield.

ChaosThief1 votes

Not quite correct, actually. They can't poke you when he has Q availible, which actually has a decent CD.

He can be forced out with ori and such, as I played him recently and struggled to deal with her passive. The only real worry is his W, which is getting a bit of a damage reduction, and rightfully so. It took half the Hp of squishy targets.

The shield lasts only a second. Just be ready to hit him when his shield goes down, or farm if he backs off.

And he countered EVERYONE before, now he counters only AP mages.

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