Let's talk about Kha'zix
I know, he's currently fine, I play him a bunch, but I feel like he could use some... changes...
A few things that
lacks is, well, a skill base. All you really do is wait it out, then when they are isolated, jump and kill them. But this "isolation" is kind of minor.
In addition, his evolved W isn't much use. It's ignored almost entirely. The additional slow is nice, but not gamebreaking-change that makes them want to evolve it, considering the other options.
He could also use a bit more, well, isolation power. And that the isolation range, really isn't isolated. They can walk for just a bit to rejoin their allies. Sooooo...
Q: Isolation range increased to 700-1000? The damage bonus is increased to 2x maybe? It could make it more punishing if you are actually alone. Evolving Q is pretty much untouched, except maybe instead of missing health, an even heavier damage multiplier, to make him actually want to fear him if you are alone.
W: one of the most underused abilities pretty much. So some huge change maybe?
The default W is fine, but I think an ammunition system would work better. Maybe 2 shots, each dealing 60 or 70% of his W's current damage, with a slightly smaller cost?
Or maybe not.
What I really thought would work better is the following:
Evolved W: Adds a mark of fear on the target, and reveals them when hit. If
uses his passive on this target, it fears them and they take additional damage. Only works on isolated targets.
This could make his W a bit more... fearful, for his opponents, and giving an ambush tactic to
.
E: Stays the same; it's already fun. Maybe an out of combat speed boost to the evolved version though? 10-20%?
R:
and
have many differences, but maybe a similarity to their ults may be fun. Evolved R reveals targets in 150% of his vision range, regardless of terrain?(while stealthed, of course)
I feel this (not) little bug should follow the ways of a true assassin; when no friends of the target are anywhere in sight, slaughter with no mercy, then escape. He has his methods, but it could be higher skill/reward to him.
What do you guys think? I have my own ideas of a great hunter who focuses on lone targets. But you guys may feel tbis is too much; I would like your thoughts. Thanks in advance :)
(AP
got butchered before it was even discovered... like it would've been any good.)