Janna sucks so much, when I play her it's like I'm AFK
the end.
the end.
Janna doesn't suck. She blows.
[{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=1FXagWYV,comment-id=0002,timestamp=2018-09-06T07:17:13.491+0000)
Janna doesn't suck. She blows.
yeah, for only 2.99 a minute she can make you breathless :^)
Janna's great when played competently. She's excellent at zoning off enemy harrassers and great for disengaging. If you feel like you are AFK when playing her, they you are probably playing tourist, just sitting behind the adc, making him 1v2 and struggle to get onto his cs. Not cool bro.
Janna's great when played competently. She's excellent at zoning off enemy harrassers and great for disengaging. If you feel like you are AFK when playing her, they you are probably playing tourist, just sitting behind the adc, making him 1v2 and struggle to get onto his cs. Not cool bro.
sitting behind adc = afk shielding and Q poking sitting by the adc = get hurt and afk recalling and getting back into lane being in front of adc = afk death timer, but that W poke was definitely worth
"zoning off enemy harrassers and great for disengaging" = standing behind the adc "zoning off enemy harrassers and great for disengaging" = no damage, no hard engagement, and she dies in 1 second. furthermore the enemy can simply reengage especially those that has multiple dashes and other means of mobility
sitting behind adc = afk shielding and Q poking
This is allowing the enemy to walk up to harrass with impunity. Not okay.
sitting by the adc = get hurt and afk recalling and getting back into lane
Not sitting, being up there, harrassing if you can, zoneing off enemy harrass. And yes this involves trading and it's part of the job to get good trades.
being in front of adc = afk death timer, but that W poke was definitely worth
Being able to be in front is a function of what the other duo does. If the enemy support is playing tourist it's safe to keep walking up and harrassing the adc, otherwise staying in front is not safe.
"zoning off enemy harrassers and great for disengaging" = standing behind the adc
No, if you're behind you can't act in time, the enemy will get there first.
"zoning off enemy harrassers and great for disengaging" = no damage, no hard engagement, and she dies in 1 second. furthermore the enemy can simply reengage especially those that has multiple dashes and other means of mobility
Damage is not your job, Janna is not an engage type support, why would you pick her if that's what you are looking for, she dies if you are not careful, and no disengage means that you get yourself and the adc into a safe position where you can't easily be engaged.
This is allowing the enemy to walk up to harrass with impunity. Not okay.
exactly. Janna isn't okay.
Not sitting, being up there, harrassing if you can, zoneing off enemy harrass. And yes this involves trading and it's part of the job to get good trades.
iF yOu CaN. But what if you can't? It'd be an afk laning phase and my point still stands. Like you said, damage is not her job so even if she can get out there to poke, the enemy will take advantage and will out-damage and in turn out-trade. You said "get good trades", but Janna is not a trading champion. There is no "free poking", you will only get punished harder.
Being able to be in front is a function of what the other duo does. If the enemy support is playing tourist it's safe to keep walking up and harrassing the adc, otherwise staying in front is not safe.
Playing Janna, there is no reason for the enemy to play tourist, so your "if" statement is invalid. Someone as squishy as Janna, being in the frontline, will die. An enemy like Brand will be zoning both you and your adc if not you alone, therefore there is no "being able to be in front". Even if in a possible case where the enemy support is playing tourist, someone who can die in 1 second like Janna in the frontline is great for the enemy adc to commit a significant amount of damage to her. it doesn't have to be the enemy support.
No, if you're behind you can't act in time, the enemy will get there first.
Act in time for what? Of course, if there is a gank I would be moving forward, that's everyone in general, but isn't my job is to disengage fights and therefore am supposed to be laid back? If the enemy gets "there" first, hopefully I can simply disengage the said enemy with my slow and knockup as my adc dashes back and thus the enemy zoning continues and in turn my afk gameplay continues.
Damage is not your job, Janna is not an engage type support, why would you pick her if that's what you are looking for, she dies if you are not careful, and no disengage means that you get yourself and the adc into a safe position where you can't easily be engaged.
Exactly. Damage and engagement is not Janna's job. Her only job seems to be to sit back and be afk and press shield from now and then, otherwise poke and be out-damaged, resulting in afk recalling and getting back into lane. Thank you for further supporting my point.
Janna is not only an afk gameplay in laning phase, but in late game teamfights as well. When your team engages into a 5v5, playing as Janna makes it a 4v5 in terms of damage, and if she manages to peel her adc, chances are she herself gets 1shotted as there are other enemies who haven't been disengaged.
exactly. Janna isn't okay.
No playing tourist is not okay. On any champion.
iF yOu CaN. But what if you can't? It'd be an afk laning phase and my point still stands. Like you said, damage is not her job so even if she can get out there to poke, the enemy will take advantage and will out-damage and in turn out-trade. You said "get good trades", but Janna is not a trading champion. There is no "free poking", you will only get punished harder.
If you trade near your own minons when the enemy walks up the minions will hit them. This is about positioning and being careful, you know support skill. Janna can do this.
Playing Janna, there is no reason for the enemy to play tourist, so your "if" statement is invalid. Someone as squishy as Janna, being in the frontline, will die. An enemy like Brand will be zoning both you and your adc if not you alone, therefore there is no "being able to be in front". Even if in a possible case where the enemy support is playing tourist, someone who can die in 1 second like Janna in the frontline is great for the enemy adc to commit a significant amount of damage to her. it doesn't have to be the enemy support.
Yeah, you are agreeing with me. Don't stay in front if it's not safe.
Act in time for what? Of course, if there is a gank I would be moving forward, that's everyone in general, but isn't my job is to disengage fights and therefore am supposed to be laid back? If the enemy gets "there" first, hopefully I can simply disengage the said enemy with my slow and knockup as my adc dashes back and thus the enemy zoning continues and in turn my afk gameplay continues.
Act in time to intercept the enemy harrass. Harrassing is not fighting, you can't solve it by disengaging, because there's no engage there in the first place. You have to be there in time to counterharrass and trade back on the enemy walking up. If your ass is just hiding behind the adc, jerking off, you won't be there in time.
Exactly. Damage and engagement is not Janna's job. Her only job seems to be to sit back and be afk and press shield from now and then, otherwise poke and be out-damaged, resulting in afk recalling and getting back into lane. Thank you for further supporting my point.
Janna is not only an afk gameplay in laning phase, but in late game teamfights as well. When your team engages into a 5v5, playing as Janna makes it a 4v5 in terms of damage, and if she manages to peel her adc, chances are she herself gets 1shotted as there are other enemies who haven't been disengaged.
No, like with every support, zoning so your adc can get on their cs is part of Janna's job too. Being a tourist is a troll play against your own team, leaving your adc open to enemy harrass. And that's not on the champion, that's on you.
No playing tourist is not okay. On any champion.
Certainly there is a circumstance when you have to play tourist, like losing a lane so you play it safe, otherwise you'd be instakilled for even standing next to your adc. For Janna, unless your adc hit it big like first blood, your lane is like a constant losing lane. Her most general playstyle is tourist.
If you trade near your own minons when the enemy walks up the minions will hit them. This is about positioning and being careful, you know support skill. Janna can do this.
Similarly to your last response on this column, this "if" scenario is irrelevant since the enemy may simply just outtrade despite the minion damage dealt upon them, and in most cases is invalid since minion aggro may easily be avoided. Indeed this is about positioning and being careful, which is rooted with the afk playstyle of Janna staying behind her adc for most of the laning phase in order to be positioned in a careful* state.
Yeah, you are agreeing with me. Don't stay in front if it's not safe.
Yeah, you are agreeing with ME. There is almost never a said safe time to stay in front, hence the afk Janna playstyle.
Act in time to intercept the enemy harrass. Harrassing is not fighting, you can't solve it by disengaging, because there's no engage there in the first place. You have to be there in time to counterharrass and trade back on the enemy walking up. If your ass is just hiding behind the adc, jerking off, you won't be there in time.
You misinterpreted the general concept. Harassing is indeed not an engagement or fighting, but it is potent for opening up a fight against you, which is where the word "disengaging" comes into play. And as for counterharassment, being laid back behind your adc and shielding him in case of a harassment is a counterharassment if I'm not mistaken. You are also not considering how an enemy poke may escalate into a fullon chase for being killed, which is terrible if anybody is in front, because not being near a tower means you are more likely to be chased down and be killed. Considering that almost all adcs have mobility abilities, it is better for your adc to be in front of you in case a fullon fight breaks up and your adc may use a mobility ability to escape, while you yourself have 0 mobility abilities, and also considering Janna's passive which allows your adc to escape with faster movement speed if he moves towards you, but this case is only possible if you are behind the adc.
No, like with every support, zoning so your adc can get on their cs is part of Janna's job too. Being a tourist is a troll play against your own team, leaving your adc open to enemy harrass. And that's not on the champion, that's on you.
I appreciate your attempt to change my mind, but your counter-arguments appear to be overly general and not considerable about Janna's unique playstyle, despite how you yourself had acknowledged Janna's unique role with your irrelevant "why would you play Janna if" lecture. Indeed Janna is a support like every other labeled support, I do not doubt your overly-generalized reminders about how to play any support better, but there are no arguments that targeted my specific points which leads to the main idea that her playstyle is like being afk. I am not indicating that Janna needs a buff or blaming that I lose a lot of games directly because of Janna's unique gameplay, since I still feel afk after winning an easy victory match, however I can't help but notice how you are fiercely being generalized and avoiding my individual points, avoiding the incentive to make constructive counter remarks, and avoiding the champion itself and rather focus on the player. Most importantly, for you, is there even an extent at which it is on the champion and not the player himself/herself?
Certainly there is a circumstance when you have to play tourist, like losing a lane so you play it safe, otherwise you'd be instakilled for even standing next to your adc. For Janna, unless your adc hit it big like first blood, your lane is like a constant losing lane. Her most general playstyle is tourist.
Janna has every tool available to counter harrass. If you fail to utilize them and just sit back, it's on you, not the champion's kit.
Similarly to your last response on this column, this "if" scenario is irrelevant since the enemy may simply just outtrade despite the minion damage dealt upon them, and in most cases is invalid since minion aggro may easily be avoided. Indeed this is about positioning and being careful, which is rooted with the afk playstyle of Janna staying behind her adc for most of the laning phase in order to be positioned in a careful* state.
Tourist is not careful, it's giving up laning, handing everything to the other duo for free. You won't get killed, only your adc won't be able to cs, you will never be able to push to the enemy turret to take it and with the harrass damage your adc will take he'll be forced to recall so much the enemy will take your turret in record time. But you don't die and that makes playing tourist "careful" in your world. Great thinking.
Yeah, you are agreeing with ME. There is almost never a said safe time to stay in front, hence the afk Janna playstyle.
Not charging in psycho and playing in tourist are not the same.
You misinterpreted the general concept. Harassing is indeed not an engagement or fighting, but it is potent for opening up a fight against you, which is where the word "disengaging" comes into play. And as for counterharassment, being laid back behind your adc and shielding him in case of a harassment is a counterharassment if I'm not mistaken.
Shielding is not counter harrassment, zoning and trading is. As long as you are giving free reign for the enemy duo to walk wherever, you are giving the lane away.
You are also not considering how an enemy poke may escalate into a fullon chase for being killed, which is terrible if anybody is in front, because not being near a tower means you are more likely to be chased down and be killed. Considering that almost all adcs have mobility abilities, it is better for your adc to be in front of you in case a fullon fight breaks up and your adc may use a mobility ability to escape, while you yourself have 0 mobility abilities, and also considering Janna's passive which allows your adc to escape with faster movement speed if he moves towards you, but this case is only possible if you are behind the adc.
This hypothetical scenario is nonsense. The harrass only turns into a full on fight if your side (which includes the adc too) misplays it. Staying behind the adc and expecting them to use mobility abilities to back away from the harrass is another way of saying allowing the other team to zone your adc off his farm. The exact opposite thing you want to achieve in lane.
I appreciate your attempt to change my mind, but your counter-arguments appear to be overly general and not considerable about Janna's unique playstyle, despite how you yourself had acknowledged Janna's unique role with your irrelevant "why would you play Janna if" lecture.
Janna is harder to play right, but ultimately it's up to the player. She has the tools for the job, and I've had Jannas that did great jobs. There might be tougher matchups, but that's true for all supports.
Indeed Janna is a support like every other labeled support, I do not doubt your overly-generalized reminders about how to play any support better, but there are no arguments that targeted my specific points which leads to the main idea that her playstyle is like being afk.
You made some vague comments about not being able to use her, but the closest you ever came to give a specific reason as to why she can't be useful at all is that you lose trades with her. But she can (and should) lay down very long range harrass to compensate for that even if it is true.
I am not indicating that Janna needs a buff or blaming that I lose a lot of games directly because of Janna's unique gameplay, since I still feel afk after winning an easy victory match, however I can't help but notice how you are fiercely being generalized and avoiding my individual points, avoiding the incentive to make constructive counter remarks, and avoiding the champion itself and rather focus on the player.
Janna is not super unique, her closest playstyle-relative would be Nami. As I said, your super specific points amount to what you said about not being able to trade well, but remind me if I missed something.
Most importantly, for you, is there even an extent at which it is on the champion and not the player himself/herself?
I've seen Janna played well, many, many times, so I know for a fact that there is nothing in her kit that forces players to be a tourist playing her. She might be difficult to handle at first, there's a high learning curve, and this can drive players playing her to go tourist, but that's on them, not the champion. Why are you so intent in insisting that it's the inherent qualities of the champion and not her player's inexperience in utilizing them that's the problem?
And if you weren't doing that you could have found this video (took me about 13 seconds), explaining how to be impactful on Janna and actually learn what makes her tick: https://www.youtube.com/watch?v=uKfnj5b1Tug
Good.
It is actually possible to play a harassing annoying Janna in lane and fall back to defense / disengage later.
[{quoted}](name=Dancing Foxx,realm=NA,application-id=yrc23zHg,discussion-id=1FXagWYV,comment-id=0003,timestamp=2018-09-06T14:11:16.374+0000)
It is actually possible to play a harassing annoying Janna in lane and fall back to defense / disengage later.
it's also aCtUaLlY pOsSiBlE to play otherwise, more likely even when considering matchups