[Suggestion] A Way to Level Up in Champion Mastery
From mastery levels 1 to 5, you can eventually earn the levels by just playing a champion numerously even if you continuously receive D-. This was not special, as anyone can have a level 5 mastery. All that it requires is time.
Then you, Rito, saw that perception and added a new way to level up, which was to earn S tokens and forging them to level. It was a good idea to make it harder to level. But even so, all this still requires time. You can have an S token many games ago, and finally earned another token now and then leveling up.
Now I, PoopyMcPooppile, saw that perception and recommend a leveling system that would narrow down players with maxed champion levels. This system would eliminate the game quantity requirement and the advantage of time. By adding an "expiration", you would make it more scarce to elevate to the next level.
For example: to advance to level 8, you need to collect and forge three S tokens within 5 days. Another example, similar to the Ranked promotion system: to advance to level 8, you have to acquire three S grades within 5 games.
nice Pepe sticker [zombie-nunu-bummed]