[{quoted}](name=A Blue Quaker,realm=OCE,application-id=3ErqAdtq,discussion-id=zwgwMLjG,comment-id=00110000,timestamp=2016-10-28T05:02:54.456+0000)
Current Graves is arguably even more boring and generic. He gets ridiculous Armor and MR as a crutch instead of actually having to orb walk like a proper ADC.
He's not, actually, and if you believe he is you're wrong.
He's a ranged bruiser, which is already more unique a concept than "ranged right click crit machine" that standard ADCs are.
He can only fire two auto attacks at a fixed attack speed before he has to reload. This was a completely new mechanic at the time, which Jhin later borrowed. For compensation his auto attacks do more damage per shot relative to his AD than any other champion. He's also very short-ranged for a marksman, and only gets the most from his autos from point blank range, making him essentially melee.
His Q is a delayed skill shot that detonates faster if it hits a wall, which is more unique than a standard cone damage spell (though it did have the "does more damage at closer range" aspect, but that's part of his auto attacks now so it's not actually gone). I don't really remember the W changes, his E was combined with his passive (and given higher values to compensate for his much shorter range), and his ult was functionally unchanged.
He's far more unique now, lol.