[{quoted}](name=ninjaIRL ,realm=OCE,application-id=3ErqAdtq,discussion-id=zu1U59xi,comment-id=00030001,timestamp=2015-09-22T15:02:18.382+0000)
I love the exaggeration, you should work for Fox News.
So that Vayne has to choose when to pull out her anti-tank rounds.
She can either waste all of it on squishies or save them for tanks.
None of that was exaggeration. Your numbers LITERALLY make a Rank 5 Vayne W take 200 seconds to recharge. For comparison, a rank 1 Karthus ult cooldown is 200 seconds (and he can actually itemize cdr) and teleporting to a tower is a 240 second cooldown. You want her basic ability to take 56-200 seconds to actually be reliable. You want her main offensive tool to gain 12+ seconds to reach 4 charges every time you level it up. You want her main offensive tool to be the new highest cooldown barring some summoner spells in the entire game, for a basic, not particularly strong ability.
So again, I am unconvinced Vayne needs her W to be gutted to the point of nonexistence. With your changes she can't safely use it in lane most of the time (which while making her early game 'weaker' is a short sighted and asinine approach) or late game (because lategame she recharges them faster by suiciding and being dead for a minute than by actually waiting). If you want to remove Vayne's W just say that instead of putting out guttings of her steroid she pays for because "I don't think people should have true damage".