Small Karthus buff
Remove Requiem's channel time during Karthus's passive. Channeling it consumes about half of Death Defied's duration. It would be great if Karthus could quickly press R and keep laying down those wastes only during his passive.
Remove Requiem's channel time during Karthus's passive. Channeling it consumes about half of Death Defied's duration. It would be great if Karthus could quickly press R and keep laying down those wastes only during his passive.
Did you not see the recent nerff they made to the Wall.
Riot hates Karthus and they aren't going to buff him if any thing his Q should always deal double damage to champs and large jungle mobs and it should deal triple damage to single target champs and large jungle mobs.[zombie-nunu-tears]
Did you not see the recent nerff they made to the Wall.
Riot hates Karthus and they aren't going to buff him if any thing his Q should always deal double damage to champs and large jungle mobs and it should deal triple damage to single target champs and large jungle mobs.[zombie-nunu-tears]
I don't believe Riot hates Karthus. The wall was honestly a little too oppressive. It was great for making picks and once you were slowed, you were donezo. Though in exchange for nerfing part of his kit, even if it was an unhealthy part, they should strengthen some other part, and giving Karthus players more options during his iconic passive is the way to do that.
But
is way worse with his slows and mobility.
Plus every time a jungler goes mid your damage gets hafed unless you kill the mid-laner already.(You can single target 2 champs at once.)
Karthus dose fall off in the late game weather people believe it or not. You can't nuke and adc like
can and life steel attack speed is the ultamate answer to your Q.
has a better wall it is a full circle fence. That stuns.
Swains Nerff is more of a late game power adjustment it scales to full power.
Still the reason why they nerffed it was because it let him do what it was designed to do what hell? It used to be a 7 second slow that would reset if you went through the wall again.
Were is my punish were is my damage let me feel like I accomplish something when I get a single target hit, let it do triple damage to champs and jungle mobs. Make it do double damage to champs and jungle mobs all the time. Let Karthus be the mage brawler 1,2 ,3 strike your dead. If it take 7-9 Q's to kill a champ and only 3-4 abilities to kill me then give me a slow so I can land those hits.
If your now going to give me a slow then at least give me relevant damage that isn't all instantly removed with a single health position. After finally connecting a sting of hits.
Again levels 6 champs can 100-0 him if he has no slow then let him fight back with some skillful pokes. His auto range is a bit short to just saying something would be nice.
Considering the fact they targeted the wall Its for the new ap jungle item #willstillbuildhimtank
how do you tank as Karthus Jungle I want to try and dose this work in gold ranked + games.
Item build runes masteries.
Also how are you supposed to gank with the nerffed wall now that wall brutal slow was the Key before and don't say press R that would be nube talk.
how do you tank as Karthus Jungle I want to try and dose this work in gold ranked + games.
Item build runes masteries.
Also how are you supposed to gank with the nerffed wall now that wall brutal slow was the Key before and don't say press R that would be nube talk.
Basically its this (and if you can karthus jungle it will work any elo) Buy trackers/cinderhulk Then a roa Liandrys Ryalais Zhonyas And any high ap item like a rabadons or ludens Reasons why: The tank stats(hp mainly) give you your entire reason, which is to walk into the middle of a teamfight and press e and zhonyas, the ap itemization is for high damage as well, because karthus has bad base damage vs smart opponents. The second reason you buy tank is because that fits into SO MANY ROLES All of a sudden your team can afford a bruiser top, not just a tank, and doesnt have to be ap if you have an ad mid! Karthus fits into so many comps because of his option to be a tank XD The best part? You're not supposed to target the tank, so people WILL ignore you as you walk in to their team and sit there, dealing constant damage, and typically you're going to die(which is good) before you run out of mana, letting your passive continue the damage! ALSO: Ult should only be used during passive during teamfighting phase, its a massive damage source, and the build gurantees the fact that THEY WILL BE SHREDDED LIKE CHEESE by your e.
Ok, lategame is covered, but what about other times, like laning phase? During laning phase you want to farm and get tanky, and keep a close eye on lanes for use of ult, obviously. On average, mid lane is where you want to be ganking most often, but remember ganking is not only kills, but is also a classification of pressure. Your ganks involve placing the wall of safety, followed by 1-2 uses of q, which should do ~100 damage at the least.
Runes and masteries: standard flat ap magic pen stuffs, and you BUILD INTO THAT CUNNING TREE That is all to tank karthus jungle!
Hope this helps you out! And literally i got a full mejais with rank karthus, it was duuuuumb XD
Basically its this (and if you can karthus jungle it will work any elo) Buy trackers/cinderhulk Then a roa Liandrys Ryalais Zhonyas And any high ap item like a rabadons or ludens Reasons why: The tank stats(hp mainly) give you your entire reason, which is to walk into the middle of a teamfight and press e and zhonyas, the ap itemization is for high damage as well, because karthus has bad base damage vs smart opponents. The second reason you buy tank is because that fits into SO MANY ROLES All of a sudden your team can afford a bruiser top, not just a tank, and doesnt have to be ap if you have an ad mid! Karthus fits into so many comps because of his option to be a tank XD The best part? You're not supposed to target the tank, so people WILL ignore you as you walk in to their team and sit there, dealing constant damage, and typically you're going to die(which is good) before you run out of mana, letting your passive continue the damage! ALSO: Ult should only be used during passive during teamfighting phase, its a massive damage source, and the build gurantees the fact that THEY WILL BE SHREDDED LIKE CHEESE by your e.
Ok, lategame is covered, but what about other times, like laning phase? During laning phase you want to farm and get tanky, and keep a close eye on lanes for use of ult, obviously. On average, mid lane is where you want to be ganking most often, but remember ganking is not only kills, but is also a classification of pressure. Your ganks involve placing the wall of safety, followed by 1-2 uses of q, which should do ~100 damage at the least.
Runes and masteries: standard flat ap magic pen stuffs, and you BUILD INTO THAT CUNNING TREE That is all to tank karthus jungle!
Hope this helps you out! And literally i got a full mejais with rank karthus, it was duuuuumb XD
It's a standard karthus build except for cinderhulk lol
i'll try out
is vary different I tried it in past seasons and it never pandout but with the new season this could have been the item I was missing in my jungle build.
I just basically ran mid Karthus with
being a major part but, using the E in-combo with
you mite not have the same high end damage or sustain but it defiantly seems solid.