WHY is riot so against buffing towers?

lolipopevelynn··4 votes·1,208 views

2700 HP, a near 1k loss in HP, in exchange for 15 per 5 health regen really? you think thats a "buff"? just remove them from the damn game already if you hate towers this much.

15 Comments

IceAYon4 votes

So people who won their lane can snowball games by split pushing.

lolipopevelynn1 votes

{quoted}

So people who won their lane can snowball games by split pushing.

Jinx ya, jinx wins lanes and takes first tower in first 5 mins, now she is hitting ur nexus by 10 mins, assuming Udyr with rift herald didnt end the game before that time already.

ValiantKiller1 votes

{quoted}

Jinx ya, jinx wins lanes and takes first tower in first 5 mins, now she is hitting ur nexus by 10 mins, assuming Udyr with rift herald didnt end the game before that time already.

Look i agree we should reward the splitpushing by making the third hp healing thing on towers, but damn that hp lose to towers wasn't needed.

IceAYon1 votes

Don't worry, instead of three towers down, the instant one tower down, the game is and decided over. Everyone head your way to the lane the tower went down and run it down.

AirKingNeo1 votes

Jinx won't win lane. Be realistic.

AR URF1 votes

{quoted}

So people who won their lane can snowball games by split pushing.

I'm not against snowballing. It's just that some champs of the same class can demolish towers faster than others.

IceAYon1 votes

But fed champs can split push towers better and easier versus others.

AR URF1 votes

{quoted}

But fed champs can split push towers better and easier versus others.

And it's easier to get fed on some champs versus others.

IceAYon1 votes

Riot just made them easier to go one lane and take towers faster.

ModWulf Helhammer2 votes

As IceAYon said, people can better solo carry if they won their lane by split pushing.

Additionally, because too strong towers cause the game to stagnate and become unfun, both to watch and to play.

lolipopevelynn1 votes

[{quoted}](name= Król Wilk Sam,realm=NA,application-id=3ErqAdtq,discussion-id=zhNE382Q,comment-id=0004,timestamp=2018-05-31T03:33:43.382+0000)

As IceAYon said, people can better solo carry if they won their lane by split pushing.

Additionally, because too strong towers cause the game to stagnate and become unfun, both to watch and to play.

you dont need to "solo" carry tho. if someone is winning there lane the 4 other members should just converge on that person, peel for them, and instant win the game almost every time. i mean why wouldnt you? sure you can "solo" carry better by split pushing, but why not just have five ppl wailing on a 2700 HP turret rather than one? add Ziggs to that mix and just forget about a towers existence altogether. this is NOT even including 3 mountain drakes or 3 fire drakes + herald either.

also towers do not have to be too strong, but they certainly dont need to be paper thin weak either. there should be ways for a team to have potential to come back from a deficit, but when your last defenses have 2700 HP that potential is no longer a possibility.

IceAYon1 votes

If you win ur lane, you can just help another lane win their lane and the game is easy win from there unless a few million mess ups. Towers wouldn't take long to take down from there.

Chalze1 votes

Turrets really don't need a defensive buff, it needs an offensive buff. Specifically for late game

AlienPrimate1 votes

#LCSBIGPLAYS

Mordepool1 votes

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