Mastery level 10 should give you a animated portraits/loading boarder/champ select for your champ
Similiar to how hearth stone does their mastery. + animated portraits/models are a thing in most MOBAs nowadays except LoL.
Similiar to how hearth stone does their mastery. + animated portraits/models are a thing in most MOBAs nowadays except LoL.
Unfortunately, this would kill the current LoL client.
Good thing they're alpha testing the new client
I got into that do you know if anyone else at M&G got it as well.
Unfortunately, this would kill the current LoL client.
probably true
[{quoted}](name=Malicious Metal,realm=EUW,application-id=3ErqAdtq,discussion-id=Y7PLUJr1,comment-id=00000000,timestamp=2016-07-24T22:55:49.823+0000)
Good thing they're alpha testing the new client
I hear they're testing the magma chamber too huehuehue
can't tell if joking or not with that last thing.
Difference there is that Alpha client actually exists and has full intentions of coming out.
Magma Chamber was:
A.) A concept art for a 6v6 that never happened or B.) A 1v1 map that was drastically inferior to HA for 1v1s to the point where pros said fuck it.
Even HA 1v1 was pretty lame :X
Don't forget the Replay system.
[{quoted}](name=Old Man Teeto,realm=NA,application-id=3ErqAdtq,discussion-id=Y7PLUJr1,comment-id=000000010002,timestamp=2016-07-27T00:46:45.396+0000)
Don't forget the Replay system.
i dont think that will ever come anytime soon. they gave some half assed excused as to why we are not getting that or the sandbox mode.
Unfortunately, this would kill the current LoL client.
That's why the new one is being tested rigorously ;D
It's a pretty grueling, but fun experience.
you got on it, luuuckkyyyy =_=
Unfortunately, this would kill the current LoL client.
the new client should be able to handle it tho.
Unfortunately, this would kill the current LoL client.
The new client works really well tho.It's performance is at least 10 times better than this one.
Mastery 10 won't be out for a long time. Riot isn't planning to keep increasing the masteries at a high pace because they want to promote diversity. They said that mastery lvl 12 will probably never even happen (at least not in the way that it currently works.)
I agree. Heck, it might not even go past mastery eight as the current system goes, as only S+ would count towards mastery eight. Or it might have some utterly crazy champion point requirements. Like 500K points for level 9, and 1M for level 10.
And yes, there's a surprising number of people out there that'd get those.
There's only so much mastery levels Riot wants to implement as i definitely don't see Champion Mastery following the same path as account leveling. I really don't see the point in 30 mastery levels and i hope that if Riot decides to increase it to level 10, there's something else on top of having an S to earn experience towards those levels.
Unfortunately, this would kill the current LoL client.
Alpha client incoming guys
wait unfortunately? no no no we need riot to work harder let it die, I want to see them rebuild it in 3 days maximum PRONTO RITO
Unfortunately, this would kill the current LoL client.
Theyre working on the new client though. It could release with it.
I want this http://i.makeagif.com/media/7-24-2016/AKI_lp.gif
But this is cool too... http://i.makeagif.com/media/7-24-2016/hGDunz.gif
As long as there's a way to disable them I'm down for it.
So would pantheon's portrait be of him baking? ;o
"Get an S+, 40+ kills, and no deaths in 8 games to achieve a mastary token for mastary 10!" - Riot 2k16
Mastery 8: 4 S+'s
Mastery 9: 5 SS's (SS is above S, but has no +/- tags, just higher)
Master 10: soemthing
SS my mind went straight to Nazi
Mastery 8: 4 S+'s
Mastery 9: 5 SS's (SS is above S, but has no +/- tags, just higher)
Master 10: soemthing
Keep in mind people that the requirement for getting a mastery level doesnt have to be strictly tied to getting S or S+. the way mastery levels 1-5 worked is perfectly fine. Grind x champion you want and get xxxxxxx Champion points on said champion and gain a level. mastery 6 and 7 are honestly shortcuts if you have IP and hell if you are a new player with no surpluss of IP to throw away. the way you get 6 and 7 is just flat out bad.
if 8, 9, and 10 are based on champion points then all you need to do is play your favorite champion to get it. maybe it requires a few S+ here and there for lvl 10, but FFS i hope they do not tie it with hex tech crafting whatever they do.
Good showing of how it can work. they have animated splashes for every champ in the game because of the login screen. some are outdated like shaco/teemo/etc old champs who havent been VUed yet, but that can easily be rectified im sure.
there would need to be a setting so that lower end PCs would have the option to turn it off tho. otherwise some toasters would literally never load in.
Mastery 10: 1 million mastery points
Hows that sound?
And on that day, every support main cried
Mastery level... 10? A grade beyond S+?
SS, SS2, SS3, SS4, SSGod, SSBlue
no no no, its SSGodSS, not SSBlue
It doesn't really matter, even in the show they use SSB as a shorthand for it. I don't remember which episode it was, but since Whis, Vegeta and Goku had been saying SSGSS over and over, Whis suggested just saying SSB instead.
It goes all the way to Meta Knight (Brawl) tier
SSblue then SSwhite?
Regardless of any rewards or not, I just want to see the next levels become extremely difficult to achieve.
It should be very simple and come down to this: if I see someone with Mastery level 10, I should feel genuinely impressed/even intimidated. It should be rare and a telling fact that the person has an incredible amount of experience with said champ. Either through needing a whole lot of experience points into the 100's of k's, or through needing a ton of S to S+ ratings (not 3, like 25 or something). Right now if you have level 6 or 7, you're no one special. If someone gets to rank 10 it should signify that wow this person is a ____ god.
I Agree
Is there a pink ward nearby? we shouldnt be able to see Eve.
I really hope that if they're adding more mastery levels that they make them hard to reach, and base it on champion mastery points again like 1 through 5. I'd hope atleast 250k for 8, 500k for 9 and 1m for 10. The 6 and 7 are nothing special now because they're so damn easy to get, they were special on the first week but after that you saw them all the time.
This has been proposed and Riot might implement something like this but not before new LoL client is up. On the side note, having all of this implemented would mean all 131 default champion splashes have to be animated and this has to be done with quality in mind, not quantity.
honestly I think a good idea for getting mastery level 8+ is with win rates on the champion over an X number of games. Level 8 you need 60% or higher over 20 games. Level 9 you need 70% or higher over 30 games. Level 10 you need 80% or higher over 40 games.
this way it shows that not only do you know your champion, but you know how to win games with said champion.
That would be unfair for people who are trying to get mastary 7,9,10 on champions that aren't exactly meta/broken/OP..
There's a point where, no matter what kind of skill you have, teammates will be a factor towards winning.
So yeah, not based on such a high winrate is a good idea.
would every skin have a moving splash art? That would be alot of work.
would every skin have a moving splash art? That would be alot of work.
The great majority of champs already have animated splash arts because of their login screens. think Current Ryze. his animated splash art is already filed and in the data base, just have to somehow transfer it to the loading screen/champ select in new client.
the only ones that would be a problem are the very old champs who didnt get VUs yet and thus dont have a login screen like shaco/jax/etc. but few of them remain and just about all of them are scheduled for a VU. others older ones do have animated screens, but are severely outdated and amatuerish by todays standards such as skarners. just looking at skarners login animation makes you nauseas. so those would need work.
[{quoted}](name=Angry Monster,realm=NA,application-id=3ErqAdtq,discussion-id=Y7PLUJr1,comment-id=0016,timestamp=2016-07-25T06:56:53.599+0000)
i like how you you use harthstone (CGI card game) as your example of other mobas doing animations.
kappa
Why do people always care about things that have 0 game play significance? Lets also worry about mastery 10 when 8 and 9 do not even exist.
If game play matters so little go play hero of the storm. You can have all the shinny in a worthless game.
when you say "gameplay" what do you even mean? Mastery levels are apart of "gameplay", so you must mean "balance". game balance has its own completely separate team/department in gameplay. Gameplay is a VERY general term m8 and range from runes/masteries, balance, levels, champ mastery, and even hex tech crafting. its all apart of "gameplay".
its true alot of champs already have moving splash arts but i meant every skin. All the default, to the new ones, legacy, and limited. That would be a head ache all on its own. Espeally for very low key skins like toxic mundo or the cheap master yi skins.
Why every skin? Just make it for every champs base splash.
Well the problem there is most people who would have mastery 10 have skins for their champ. They won't get this bonus if its a base splash only
its true alot of champs already have moving splash arts but i meant every skin. All the default, to the new ones, legacy, and limited. That would be a head ache all on its own. Espeally for very low key skins like toxic mundo or the cheap master yi skins.
They only need to do it for the base skins, legendary skins, and ultimate skins initially since animations for those splash arts are already done and then expand to other skins later if ever.
all old splash arts like toxic mundo WILL get update eventually. they are just slow about doing it. that being said they might be even slower with the animated stuff, but its still very possible. like someone already mentioned HS has like 600+ cards, all of which have a animated golden version of the card. they also have animated hero portraits aswell for winning a certain number of games with that hero.
Riot may not be as big as blizzard as a company, but it sure as hell is close and as a team they are much bigger than the HS team, so they are more than capable of doing this im sure. Riot is just very slow at doing things because they let themselves get sucked into esports like a vacuum. which is not very healthy since the MAJORITY of your player base is non competitive imo but thats just me.
Sorry if this is dumb, but was Mastery 10 announced recently? Can't seem to find it anywhere
it wasnt announced. its just a suggestion if they ever increase mastery level again then that should be the reward. i think that M10 should be the highest mastery level you can attain and it should require EXTREME dedication to pure games played on your champ to get this reward.
ikr that be pretty cool xD