Crit Items Should Be Limited To Adc's And Armor Pen Items Should Be Limited To Assassins

coreym11··2 votes·1,185 views

Damage creep is a problem now and I don't think this is a solution to the problem, but might help make damage lower overall.

If we limit Adc's like Lucian,Varus, and Graves from building these armor pen items such as item 3071, item 3142, and item 3147 their damage will be brought lower and the damage from these sources won't be as instakill as it is now. Tanks would be able to build armor against these certain adc's. Tanks will become more relevant as crit chance has alot more of an impact on adc's being successful. Items like item 3143 wil be built more often as the importance of crit chance goes up, and the item 3035 varients will be built more often to counter the tanks armor.

As for crit chance Assassisns as they are should be able to burst things like Adc's and already have the right amount of damage and armor pen to do so. Since these Armor pen items will no longer be built on adc's. A Rengar shouldn't need or build a item 3094 in order for him to assassinate his target. Items like item 3094 allows these champions to participate nearly as good as Adc's in auto attack duels when their combo is on a cooldown which idealistically shouldn't happen as they are supposed to burst their targets. Champions like Yasuo or Shaco would be able to build crit as it a key aspect in their kits. But champions like Rengar, Talon, Zed should be a no no.

Items like the item 3035 varients should be limited to Adc's too as they are supposed to be able to kill tanks and they shouldn't be shredding as much armor because all those extra armor pen items would be taken away from their builds. Assassins shouldn't be able to burst a tank or take them on if they are both even and the assassin isnt out playing them. Tanks are supposed to counter assassins. It would make champion roles much more defined and lower the damage from the damage creep that is being done across the board.

As for runes, crit and armor pen runes could be the only sources of this bonus that is available to all champions. Alternatively they could be changed/reworked to better suit certain champions.

The only problem I see with this is the freedom of building whatever item you choose but overall it would make the game damage lower and make champions more defined as their intended role.

5 Comments

oSEXYPLATYPUSo2 votes

way off. just incorrect. sorry highly disagree

Treune811 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=zaxvRBiH,comment-id=0001,timestamp=2016-09-05T19:32:57.515+0000)

way off. just incorrect. sorry highly disagree

It is correct.I agree him.

Bladerunner77771 votes

If we limit Adc's like ,, and from building these armor pen items such as , , and their damage will be brought lower and the damage from these sources won't be as instakill as it is now. Tanks would be able to build armor against these certain adc's.

Uh, wrong

Flat armor pen isn't good against Tanks

Crit is the hardest scaling stat in the game, meaning Tanks would die faster lategame.

coreym111 votes

{quoted}

Uh, wrong

Flat armor pen isn't good against Tanks

Crit is the hardest scaling stat in the game, meaning Tanks would die faster lategame.

It would still help as you taking away the armor pen bonus from these attacks because these champions get 50% crit chance with an armor pen bonus. If they didn't build armor pen they would still have 50% crit chance just not the bonus armor pen to help them.

Bladerunner77771 votes

Well if they didn't have armor pen then they would probably go back to building more crit, so ADCs would be closer to 80-100 crit every game

ADCs would be weaker early but deal a lot more damage late, so tanks would suffer more

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