Crit Items Should Be Limited To Adc's And Armor Pen Items Should Be Limited To Assassins
Damage creep is a problem now and I don't think this is a solution to the problem, but might help make damage lower overall.
If we limit Adc's like
,
, and
from building these armor pen items such as
,
, and
their damage will be brought lower and the damage from these sources won't be as instakill as it is now. Tanks would be able to build armor against these certain adc's. Tanks will become more relevant as crit chance has alot more of an impact on adc's being successful. Items like
wil be built more often as the importance of crit chance goes up, and the
varients will be built more often to counter the tanks armor.
As for crit chance Assassisns as they are should be able to burst things like Adc's and already have the right amount of damage and armor pen to do so. Since these Armor pen items will no longer be built on adc's. A
shouldn't need or build a
in order for him to assassinate his target. Items like
allows these champions to participate nearly as good as Adc's in auto attack duels when their combo is on a cooldown which idealistically shouldn't happen as they are supposed to burst their targets. Champions like
or
would be able to build crit as it a key aspect in their kits. But champions like
,
,
should be a no no.
Items like the
varients should be limited to Adc's too as they are supposed to be able to kill tanks and they shouldn't be shredding as much armor because all those extra armor pen items would be taken away from their builds. Assassins shouldn't be able to burst a tank or take them on if they are both even and the assassin isnt out playing them. Tanks are supposed to counter assassins. It would make champion roles much more defined and lower the damage from the damage creep that is being done across the board.
As for runes, crit and armor pen runes could be the only sources of this bonus that is available to all champions. Alternatively they could be changed/reworked to better suit certain champions.
The only problem I see with this is the freedom of building whatever item you choose but overall it would make the game damage lower and make champions more defined as their intended role.