Reminder that you need to lower Cassiopeia's stacks on other maps and give her new Poison indicator


Reminder that you need to remove Cassiopeia's stacking mechanic on all maps and give her new Poison indicator
FTFY
The Poison Indicator I agree with.
As for lowering her stack requirements, screw that just replace it with a better more thematically consistent Passive than "I'm growing bigger biceps by mildly annoying you with my poison that does jack all damage!"
I'm just suggesting something helpful that is attractive to Stashu If I tell him to change the passive he'll just ignore the entire discussion (I still want it to change though)
Yeah I'm not even sure if he's around anymore...
He said he'd still fix this mess after 4.21 is out and made her less crap, but...so far no word yet. If he really cares about fixing her Passive, it should provide literally ZERO power so that it doesn't gate her. And if her stacks provides anything, it should be per stack rather than be divided into milestones.
Anyways, if there's anything he should work on, it's to rebalance her kit so her E can just be a secondary aspect of her kit so she can focus on what SHOULD have been the central core of her kit, her poisons(mainly Q).
How Stashu figured the one out-of-character ability of hers should be the core of her kit I'll never understand. To get some perspective, imagine Stashu reworked Draven so that his spinning axes are nothing more than an afterthought and his W or E is what gets all the attention and focus.
Thing is, he won't revert the rework because it's "toxic" and he "doesn't have enough resources" to make another one which is seriously pissing me off Like, after all this backlash she should seriously be a priority with alot of resources available for her. Look at Soraka's rework and how much was put into it, and I don't think anyone complained about her previous state as much as people are complaining about this rework.
Well I never said to completely revert the rework...as much as I'd wish he's just do that (but keep the bugfixes). Trust me I'm ****ing pissed by her current state too and feel literally the only way Stashu can fix this trainwreck is to overhaul her kit again.
This is completely on him as this rework was as much of a disaster as it was purely because he did it without warning or any input at all from Cass players.
"She's a walking E-button now so get used to it"-is likely not what Stashu is trying to convey however it is exactly what all the players are going to get if she isn't overhauled from her current state on live. Or hell, hear anything about her at all.
It's like he saw Urgot's kit and was like 'LOL GUYZ I HAV N' IDEA 2 REMAYKE HER"
Too true :l
She has always been this way, her Q wasn't a consistent reliable poke, you are all speaking of an imaginary past where Cassiopeia wasn't an all-in mage.
Her E may not be thematically fitting, but going all in with Twin Fangs on a poisoned target has ALWAYS been her core identity, you didn't pick her for being a poke mage with Q, her range is too short, her disengage too unreliable to be an effective poker (compare Ziggs and Xerath). The reason you picked her was her ridiculous E damage potential under the right conditions, that was what she offered as a champion to make her different from the others. Her zone control has ALWAYS been limited to "If I get poisoned with Cass looking, she'll cheese me and I'll die".
The whole poison mage identity is a lie, that was never her thing.
Her E may not be thematically fitting, but going all in with Twin Fangs on a poisoned target has ALWAYS been her core identity, you didn't pick her for being a poke mage with Q, her range is too short, her disengage too unreliable to be an effective poker (compare Ziggs and Xerath). The reason you picked her was her ridiculous E damage potential under the right conditions, that was what she offered as a champion to make her different from the others. Her zone control has ALWAYS been limited to "If I get poisoned with Cass looking, she'll cheese me and I'll die".
The whole poison mage identity is a lie, that was never her thing.
That sure is an incorrect thing you posted. Are you a stashu incognito account?
Well last i heard a new poison inicator is something wanted but needs artists to make, so you should direct that to one of the riot artists, and for balancing on other maps Cass has to reach a point where shes "pretty much finished" (i have no idea when that is, but by end of preseason wuld be a good bet) theres no point to balance a reworked champion for other maps if you have to rebalance again later in the time frame. Also, youd want to try and get Riot ManWolfAxeBoss about it. Afaik hes in charge of dom/tt balancing, and hes a totally chill dude to play with. (Does a lot of custom dominion game matches with players)
"pretty much finished" (i have no idea when that is, but by end of preseason wuld be a good bet)
HAHAHA good one
?
You think cass is pretty much finished now?
end of preseason will be in 1-2 patches, and Cass is still in shambles, there's no way they will get any meaningful work done on her in that time
Ah. I see. I didnt mean that she would be done in the sense of different kit mechanics tried and used, but done in the sense of working enough to stand on its own (regardless of opinions on it you know?) But its hard to see everything being "finished up" for preseason and this the only thing getting an extension. Though Riot Stashu has pretty much said that work will continue till its complete, so actually it may be extending into the next season.
Poison indicator it's what i'm most looking foward but it will take so long acording to Stashu comments
He also needs to fix the Q scale
Her winrate is actually fine on LoLking. Bouncing around 49% since the small recent change and 54% at the highest or something. Buffs are not needed but modifying the passive for stuff like ARAM needs to happen. Get it over with ASAP and we're good.