Since malzahar is getting a pretty hefty nerf, can i suggest a mini rework of his E and R?

Paroe··1 votes·400 views

First of all... Base stats; Attack range: 500 550 Movement speed: 335 345

E: ACTIVE: Malzahar infects the target enemy's mind, dealing 10/15/20/25/30+0.1AP magic damage per half second for 5 seconds If the target dies during this time, they pass Malefic Visions onto the closest enemy, refreshing the duration and restoring 10/15/20/25/30 mana.

PASSIVE: Damaging a target with Call of the Void or Nether Grasp will refresh the duration of Malefic Visions.

R: ACTIVE: Malzahar plants a vision in a targeted enemy. After 1.5 seconds if the target is within range the vision will come to fruition and for the next 3 seconds Malzahar channels, during which the target is dealt magic damage per second and is suppressed. If the target is killed by the vision malzahar summons an empowered voidling. MAGIC DAMAGE: 50/75/100+0.3AP

Empowered voidling: 400/800/1200+50% of malzahars bonus health 20/40/60+1.0 of malzahars bonus AD 20/40/60 armor and magic resist 425 movement speed 15 health/5 1.25 attack speed Gains +50% to AD, attack speed, and movement speed while attacking a target afflicted by malefic visions Grants 50g/75g/100g when killed Follows current voidling AI Only the newest empowered voidling may be alive at any given time Empowered voidlings take 50% increased damage from structures

5 Comments

Infernape2 votes

Tbh the thing most people find frustrating about him (aside from the uninteractive laning), is his passive. Imo that thing's caused nothing but problems since Riot reworked him. I personally think that's what they should look at first before nerfing his kit.

Paroe1 votes

{quoted}

Tbh the thing most people find frustrating about him (aside from the uninteractive laning), is his passive. Imo that thing's caused nothing but problems since Riot reworked him. I personally think that's what they should look at first before nerfing his kit.

With all the damage nerfs, the base stat nerfs, and the range nerfs the passive is the only thing keeping malzahar viable. You take it away, malzahar is no longer able to compete with ultra high damage and mobility.

Riot is nerfing him for his high winrate (The reason its high is a whole other issue, however).

The Great Divide1 votes

See old malz was balanced because while he did a lot of damage, it was soooo easy to collapse on him. Now with his spellshield it's much harder

Paroe1 votes

Bump! For those thinking about the numbers, its a net nerf due to how resistances and HP regen work, but the ultimate loses its %HP pool and the E/R gain a little extra flexibility.

Paroe1 votes

bump

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