Azir procing On-hit effects

sobi999··3 votes·4,200 views

Its been decided that azir might get a mini rework, nothing visual, just a little tweaking to his abilities especially E in the upcoming patch 7.19.

Just wanted to suggest that if azir's soldiers were allowed to proc on-hit effects then items like lich bane, sheen/trinity, BORK, shiv and many others become viable on azir. Although i don't know how crit would work with his 60% AP damage per soldier's AA.

I was also thinking that azir's ult is mostly used for its utility than its damage i.e. making plays like pushing enemies into your turret range or catching an escaping enemy. What if the 4/5/6 wall of soldiers split up after 3 seconds and became independent soldiers,available for you to command for 6-9 seconds would be very beneficial without really changing much of azir's gameplay.

10 Comments

refewrfewr10 votes

purple socks

BALDG1VEN BOOMER1 votes

What a blessed day to play League of Legends

Kersho1 votes

Very nice.

Deneviel3 votes

That would prob make him more broken from how he was before the guts

sobi9991 votes

Yh any possible changes that might make him viable and yet not substantially change his gameplay? Riot wants to make him even more closed range champ but then giving him more burst damage than he currently has. I disagree, i think that would completely change how azir is played. Not something the mains would want.

Radiant Seraph1 votes

Just saying, crit isn't an on-hit effect, it's its own mechanic

Acheron161 votes

His soldiers are not auto attacks. They are spells that he activates with each auto.

So no, he can't use those items bacause they only work with normal autos.

King of Demons1 votes

That would be way too strong.

Changelist btw:

Range gets reduced to 900~ AS boost at 3 soldiers out E gets an AP ratio and changed accordingly

sobi9991 votes

I think the biggest issue with azir is to get kills. Sure enough he has humongous DPS but for that he needs peel and usually gets it in team fights. However when roaming he can easily half health literally anyone but then once his Q is on CD he is left to E away or run away. Maybe reduce CD on Q and give AP ratio on E, so that you could burst squishes down (obviously mid-late game) where he actually spikes.

EpicLorDs1 votes

4FUN REGION

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