How to nerf crit while still having it in the game
New Base crit damage modifiers is 120% (currently 200% for those who didnt know)
new stat + 5% crit damage
+ 10% crit damage

+ 15% crit damage
+ 15% crit damage
+ 20% crit damage
can stay the same
new max crit damage
with 100% crit is (120% base + 15% +15 % + 20% + 50%) = 220%
It you have 2 zeal items and an
(current meta build) crit damage = (120% base + 15% + 15% + 50%) = 200%
Crit fixed for marksmen but what about crit for melee?
-10% crit damage removed on passive + 10% - 30% crit damage when flow is full
+1% crit damage per % missing health reaching a new scary value while ulted. I think tryndamere is going to get a rework in the future anyway so we can make due.
Crit normalized and we can play the game again