Irelia; Floating Blades "Rework Concept"
Do not take this post to heart at all please! What I want to do here is create a gameplay kit for Irelia that would reflect on the fact that she uses floating blades as her weapon because frankly her current kit just does not show she uses floating blades except her ultimate a little bit but is more like she is just throwing blades more than anything. So this post I am treating like it is a serious concept post, but importantly it is for fun. You may kindly give your thoughts and opinions on it, but I want this to be a chill and relax place; so be nice or be gone.
Basic Attack Range: 125 units
Blade Surfing (Passive): Passive Ranks: 1/6/11/16 All ally and enemy champions leave behind intense trails of wind as they walk for 3 seconds that allows Irelia to surf on these trails with one of her blades causing her to always be in motion, move 15/20/25/30% faster, and ignore all unit collision while surfing.
Bladesurge (Q): Cooldown: 2 seconds; Cost: 40/45/50/55/60 Mana; Range: 1050 units Passive: Every unit that is executed by Bladesurge will restore 5/7/9/11/13 Mana.
Active: Irelia sends out two blades from each side of her in the target direction curving out and then back in to deal 10/45/80/115/150(+100%AD) physical damage to every unfriendly unit struck and once they reach the end of their path they will return to Irelia in a direct path backwards only slowing every struck unfriendly unit by 50% for 1/1.25/1.5/1.75/2 seconds. Irelia may hold up to 2 sets of blades at one time taking 12/11/10/9/8 seconds [lowers with cooldown reduction] to store 1 set of blades.
Hiten Style (W): Cooldown: 18/15/12/9/6 seconds; Cost: 30/45/60/75/90 Mana Passive: Irelia's blades and basic attacks have lightning properties on them to deal 20/30/40/50/60(+10%AD) bonus magic damage and apply a stacking slow to her targets by +2/4/6/8/10% for 1.5 seconds that stacks up to 5 times. At 5 stacks the next basic attack will stun her target for 0.8/0.9/1/1.1/1.2 seconds and reset the stacks. The same target cannot be stunned again until 8 seconds has passed.
Active: Irelia floats in the air with blades spinning by her feet for the next 6 seconds causing her to gain +15/20/25/30/35 movement speed, she does not stop her movement upon basic attacking, gain +50 bonus range to her basic attacks, and reduces the duration of knock-ups by 30/35/40/45/50%.
Ionian Fervor (E): Cooldown: 18/16/14/12/10 seconds; Cost: 60/70/80/90/100 Mana; Range: 750 units; Dash Range: Always 750 units Irelia's blade feels her passion causing the blade and herself to dash in a line towards the target enemy and dealing 80/120/160/200/240(+60%Bonus AD)(+60%AP) physical damage to all unfriendly units passed through.
Transcendent Blade (R): Cooldown: 40 seconds; Cost: 120/90/60 Mana; Range: 1000 units; Irelia Misses the Blade Range: 1200 units Passive: If Irelia catches the Transcendent Blade then the cooldown is reduced by 60/80/100% down to a minimum of 1.5 seconds.
Active: Irelia summons a transcendent blade at a fixed location to quickly travel towards Irelia's general location in a straight line and deal 120/160/200(+250%Bonus AD)(+100%AP) true damage to all unfriendly units struck along its path.
This champions has magical >bloody< floating blades yo! And a lot of them! This actually sounds so much fun to play with blades flying and floating everywhere slicing up her opponents. The concept of having a floating blade champion is actually super cool if it was delivered properly. This community is infamous for pooping on people's ideas, but honestly just enjoy creativity instead of snuffling it out entirely and discouraging creative processes. ~ Stacona
at lvl 16 can have a 494 pure damage nuke on a 1.5 second CD? Seems a little op.