I just got out of an hour long game

Barcid··4 votes·1,180 views

You would have thought them all but extinct, wouldn't you have?

https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2841585927/238489448?tab=overview

Aw man, that must mean that the game isn't actually decided by the early snowball, huh?

Hold your horses, meta-defenders. This does not mean that this was a good game.

Before I start into this tirade, our team actually knew we had a shot at winning. Out of the entire game, if I remember correctly only one surrender vote was called, and it got shut down pretty handily. The reason that we knew we had a shot, however, was because the enemy literally only split-push while every one of their fights was an uncoordinated mess, on top of them playing blatantly scared.

Now by "playing scared" I mean that they literally would back off of hitting objectives at the slightest aggression from our teammates, whether they could clearly win the skirmish or not. This meant that our nexus survived for over half an hour being completely exposed. Because they would stop hitting it the moment we got close. So I guess lesson one is to learn how, when, and where to throw your weight around, as they could have easily destroyed the Nexus for the majority of the game up until maybe around minute 50 when 3 of our team members were able to practically oneshot 4 out of 5 of their team members. It also helped that they had a support Darius. He was in all practicality worthless with how he built.

In total, the enemy had gotten 5 barons and 3 elder dragons. With literally every dragon before that going to them.

For 10 straight minutes literally none of us could fight the enemy Udyr alone and he would barrel through our turrets to gib anyone who defended, literally confining the entire team to the Nexus platform until the final push at 58 minutes in. We lost more than 4 towers being literally unable to kill the enemy attacking the tower before they could rip it down.

I am ranting on these points to drive home the fact this was a game that felt like it should have been over 30 minutes before it ended, and 10 minutes before that point even. Had the enemy team literally just coordinated and worked together, we would have lost without contest.

Now, okay. "Teamwork wins games". Woo hoo. The actual point is that the enemy team's early game was so utterly stifling the game was in all practicality unwinnable except by the lack of their coordination and intelligent play.

#This means that a completely uncoordinated team of people can win a game just by brute force in the current meta based solely on what champions they went.

#What proves this point is the fact that when the enemy team started "winning", they were practically even in gold with our team. They literally just plowed down objectives in front of us early because they knew we couldn't do anything about it.

I liked my team. In fact, I felt good after completing the game. After completing the game. The game itself was more stressful than any hour long game I've ever played while never feeling fair throughout the entirety of it - it legitimately felt at the end like we had just cheated some kind of evil out of its prize that it should have by all means received.

It's so mind boggling that, even after walking away feeling good after a game, there's still a sense of bitterness attached to it just from the stress-aftertaste.

This meta and season fucking bite.

######If any of my teammates from that game visit these boards, I luv u guiz

9 Comments

Shukr4n1 votes

1 game is not a prove.

moreover seems like blue team had fun chasing opponents instead of going for objectives.

Barcid3 votes

Blue team has 3 inhibs down at 32 minutes/most of the game

Red team has two Zz'rot portals and an Udyr

Implying we could even leave base

Hol' up. Somethin's not addin' up hur.

Shukr4n1 votes

75-35 means u didnt know how to end the game.

looking at those score, some of them would have been dead meat even before the time they reached end game.

Barcid2 votes

Buddy. You literally cannot push with three inhibitors down unless 1) the enemy team is completely wiped or borderline wiped, and 2) your side-lanes are pushed out enough so that the single player you are practically required to leave behind has enough breathing room so that super minions don't just take the nexus anyway.

Do you know what super minions do? Do you know what a "backdoor" is? Do you even know how this game works? Have you played League within the past several months? Because the fact you can't make simple connections, inferences, and deductions based upon simple information screams that you're not sure how this game even works.

Either that or you're literally refusing to read. Which would not surprise me one bit.

Shukr4n1 votes

i was speaking way before u lost 3 inib.

anyway gl hf

Barcid1 votes

Before we lost all 3 inhibs, it took Udyr 38 seconds total to take inhibitor turret, kill me on fucking Swain, take inhibitor, and both nexus towers. My team only took the enemy mid inhibitor turret 30 seconds after Udyr had taken our inhibitor turret.

It's so painstakingly clear that we tried to go for objectives and got severely punished for it because our team just didn't pack an early-game AD champ to kill towers.

We couldn't leave base at that point because, with a completely exposed Nexus, we had to make sure that either Udyr was dead, most of their team was dead so that 3 could go push while 2 stayed to fight Udyr, or we had to wait until one of us was strong enough to solo-kill Udyr and quickly enough that he couldn't take nexus before dying.

Well, unfortunately the enemy immediately went and took baron and used their asinine early-game strength to force down the rest of all of our towers within three minutes of killing our nexus towers, so needless to say none of those conditions were met in such an asininely short amount of time.

From then on, we had literally no defenses besides champions, so we couldn't leave base unless we wanted supers to take our base or unless we really just liked getting backdoored.

You need to stop speaking before you think/read up. Literally all of this information - the entirety of what I have said here - is viewable on that match history link. Use your head - and for that matter, your eyes.

hOrnn1 votes

in bronze games seem to end early if people are smart but its bronze and we are not so we blow massive leads on both sides.

example 1, i played rengar top snowballed vs darius lost game because i was having to much fun playing rengar and not taking objectives.

example 2, stomped lane with bard support having to much fun farming my passive and doing bard things, lost game.

example 3, enemy rengar is 7/0/1 but keeps diving lissandra because hes 7/0/1 with no stacks ulting her under turret with her ult off cooldown, why not right? bronze things bby...i love long games longest i played was like 2 hours on old gangplank and near that on old shaco.

Barcid2 votes

Plat game.

This is a Plat game.

Although I will be completely honest, there isn't much of a difference half the time...

Salron1 votes

Honestly most games that last for an hour or so just suck because they usually come down to 1 idiot getting caught out and the opposing side using the 70s death timer to take objectives for free

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