How can Riot rework Darius while making him unique from other bruisers?

IsIsGankedParis··2 votes·827 views

Meaning how can Riot rework Darius to be different from different Bruisers and bring unique things to the table and not be picked over because X champ is the same in damage but has more CC.

His resets are unique but it isn't worth being kited to hell and back.

His pull is, meh in the unique category, not picked for that.

His bleed is lacking and could be reworked to be more impactful for Darius, but meh.

What do you guys think is unique to Darius and should be brought out in his rework?

9 Comments

Truthteller1 votes

Riot is not going to rework Darius since it would upset a lot of his fans.

IsIsGankedParis1 votes

It wouldn't upset me since apparently they won't buff him because of his kit.

If they remove his dunk THEN it would upset his fans but they made a dunkmaster skin, that probably won't happen.

DomainSpecific1 votes

Right now, Darius' problems are: Too harsh against melees, too weak against ranged.

A suggestion would be to rework his W into a skillshot that works like Amumu's Q (if it lands, he dashes to the target; if it doesn't, he doesn't move).

This would add counterplay to ranged (as being able to catch with them if he lands it), and make it less oppressive against melee (for they have a skill that they can dodge in order to reduce Darius' damage).

Also, to further add counterplay, I would reduce the short range damage of the Q and increase the long range damage.

Just some ideas.

Mr Slowdeath1 votes

I think it's Darius's E - Apprehend that needs a lower cooldown. The cooldown reduces quite a bit between ranks, but it's not really worth putting points in it. Even with three ranks in Darius's E, it's really soulcrushing when you miss. It's also difficult to itemize or rune Darius into CDR and feel like it was worth it, because half his kit has a reset mechanic and Q has a low base cooldown. So really what we're looking for is more ways to add "reset" to Darius.

Someone already mentioned Amumu, but I don't believe Darius would feel right with Q - Bandage Toss. I would much rather have Darius's E cooldown tick down by 1 second when he gets attacked, like Amumu's E - Tantrum. That gives the player plenty of incentive to build tanky so that if he is kited after missing his E - Apprehend, the enemy has to think twice about how much they can actually afford to punish Darius for it. This also gives you an interesting reason for ranking up E - Apprehend or building CDR into your Darius: totally throwing off your opponent's calculations. They might have punished you earlier in the game and got 5 hits on you while kiting, or maybe in the previous game they did it to another Darius, now your build only allows them 3 hits. That'll force a Flash.

redniwediS1 votes

Personally I think his passive needs to be reworked completely. Give it scaling and put it on his abilities, or even one ability (I suggest the cripple) only, and make a new passive to replace it. I know I'm taking an idea from Dota in this, but it could be a dot that does more damage if the target is moving.

Teridax681 votes

Darius needs a lot of changes, but I think the most important one should be to his kiting paradigm. It's okay for a melee champion to be kiteable, just not to a point where it's a permanent success/fail scenario, and not with the same difference in results that Darius has: RekSai and Gnar, for example, both have windows where they're really mobile, as well as windows where they're really slow and kiteable, which allow them and their opponents to exploit those windows in an interesting and dynamic way. Aside from his pull, Darius has no real means of reaching his opponents, but when he does he pretty much gets at least one guaranteed kill. It would be nice to keep him kiteable, but also give him more opportunities to reach his targets (and not necessarily through mobility).

Condottiero1 votes

Crippling Strike removes all movement speed buffs on the target, and prevents dash abilities.

Balanced

Pvt Yong Tai1 votes

That would be pick or ban level broken.

Catch one person with E+W and they can't escape without a flash or blink.

lojician1 votes

"Let's make him super kiteable but kill everyone if they stand still trading hits" was a retarded kit idea that can only lead to rock paper scissors matchups and being impossible to balance across all elos. I'd think the best shot of making something decent out of him would be making him inextricable in the sense that he will eventually catch you if he's chasing you (through something like vayne+irelia passive) with low burst and high sustained damage.

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