Latest PBE Notes for Pre-Season 5 [Feedback and Discussion]
Here is the link to what I will be talking about http://www.surrenderat20.net/2014/10/109-pbe-update.html you most likely need to scroll down a little bit.
My overall thoughts is that these ideas will create one-sided, unable to comeback from, games just like season 3 once one team has a lead. Plus most of these changes make the game very complex (which should be the opposite goal for league). The jungle items look too much like all being madreds razor, if Riot is going to change the jungle items then they need to change them to more to how the current spirit items work (you deal damage from spell damage, basic attacks, and being attacked by monsters so the jungle items gain a hybrid of Spirit Stone [by far the best jungle item Riot ever made], madreds, and Quill Coat) would be the best jungle items so that every jungler does not need to choose the item to gain clear speed.
Also, should not need to have Smite to purchase items, this adds unnecessary game complexity, plus only junglers would ever buy machete anyways.
If jungle camp times will be moved further up then have EVERYTHING spawn sooner / the game starts sooner rather than waiting around for 2 minutes doing nothing.
The Smite changes and interactions seem interesting, BUT it adds too much complexity to League of Legends, the best solution is to keep Smite at 40 seconds cooldown as it is intended to be for objective control (the reason it was lowered to 40seconds in season 4, which is one of the best changes Riot has made for the game).
Dragon changes seem VERY interesting and I would love to try them out to play them, my greatest fear over the dragon changes is snowballing for the team that takes one dragon gets ALL the dragons, and then you see one-sided stomps like season 3 (please stay away from season 3, worst season and nightmarish).
Inhibitors should remain with 4 minute respawn timers so that teams can make comebacks to come out of their base instead of being pinned in 24/7 to inevitably lose. Split pushing is a very toxic gameplay pattern and is not fun to play against not fun to watch; mainly since the split pusher is usually really overpowered in some fashion, might be different if the champion was balanced and can be managed if not insanely fed then split pushing would become a strategic option, but when I think of split pushing I think of obnoxious anti-fun champions that should get nerfed in this department like Yi, Shaco, Tryndamere, Jax- if split push champions were balanced so that one champion can kill any champion 1v1 (not talking about the support vs top lane) then split pushing would become strategy against high waveclear champions (Ziggs / Orianna).
Red Buff, would be insanely broken if this buff takes place, there is a reason there is currently not a health regen buff like blue buff regen. Blue Buff, if you are going to nerf the duration (another blue buff nerf, continuing its spree of at least one nerf a season) then something needs to get buffed and/or something new added to blue buff.
Baron Buff, this has been talked about changing the buff like every single season, and this idea will break the game, Baron Buff should just be left alone.
Turret buffs = good, turrets are insanely weak right now. Turret nerfs = bad, turrets NEED to get stronger and never thought about getting weaker (at this time).
Side lane gates spawning at 20 minutes seem interesting, but nothing special.
The roaming crab in the river that drops speed buffs will make the game REAL interesting, especially early game, interested in how this crab will impact the game.
Kill/assist gold should start the game halved and slowly increase to 100% to 4 minutes, this prevents early game cheese strats.
Health and Mana regen should just be flat amount not percentage based, this just simplifies the game having the number a flat amount.
If all affected items are going to be built from cloth armour and null magic mantle, then why not just remove Chain Vest and Negatron Cloak?
~ Stacona
P.S. There was one last thing I wanted to talk about, but I cannot remember what that is at this time.
tl;dr : my thoughts and opinions of what I read and giving feedback, there cannot be a proper TLDR here so read the above
Leave your own feedback and discuss here of the PBE ideas that will go up on their soon. Remember these are extremely rough PBE ideas and most of these ideas are most likely never coming to LIVE (thank goodness), but leave behind of what you think of them.