Revert Crit To Season 5

RocketRelm·12/4/2017, 4:26:16 AM·15 votes·519 views

It used to be the case that Crit Chance wasn't gold efficient at the start of the game, and eventually surged into being hyper efficient once the Marksman got AD to back it up. I suggest we change Brawlers Gloves to 500g, and inflate all other crit items based on this increase.

item 1051 (400-500g) item 1018 (800-1000g) item 3086 (1200-1400g) item 3046 item 3094 item 3085 item 3087 (2600-2900g) item 3031 item 3508 (3400-3600g)

10 Comments

Final Spark Lux12/4/2017, 4:58:56 AM16 votes

Or we could treat it like dodge and remove it from the game completely because playing with RNG either feels really good or really bad, and theres no consistency. Change crit to a stat that just flat out increases auto attack damage by a certain amount. No more RNG reliance, still rewarded for building whatever the new stat would be to increase your dmg, blah blah blah.

That or bring dodge back, so I can stack that and hopefully dodge at least 1 attack before I get bursted by an ADC.

Acheron1612/4/2017, 6:24:46 PM1 votes

Just make crit a % damage increase to auto attacks.

This way it is more open (more champions like bruisers, etc can use it) and less RNG based. Losing a fight because "WELP I DIDNT CRIT AND MY ENEMY DID WHISLT HAVING AN INFINITY EDGE, GG" is never going to feel fair.