Take some late-game power out of Kayle and make her mid game a bit more useful.

Monstermushmush··9 votes·3,334 views

It's so boring to just sit in lane for 20 minutes until level 11 before you can start doing anything. She loses in all kinds of trades because her all-in is pretty bad, as well as her poke. At least give her a better, more reliable way to harrass instead of her Q. It's inefficient to poke with E because it is designed to be an execute. Take some late game power out, put it in her mid game. By mid game, I mean from level 6-10.

10 Comments

Zezilian4 votes

Kayle became sort of ZIlean'ish in sense that she is super weak early game, but super strong late game. I like this design idea. The only problem is that all newbs tries to play her in ranked without any idea how to play her.

Sir Saltarin4 votes

Kayle became sort of ZIlean'ish in sense that she is super weak early game

Zilean is a lane bully supp what the hell are you talking about

Zezilian3 votes

Zilean is super weak without items. But yeah, he is bully if you let him bully you, just like Brand is, except that brand has a lot of damage from start, or Sona.

Rathar Dashing2 votes

Zilean is actually pretty fine without items, the only AP scalings he has are his Q and R. All he needs is CDR. His real scaling comes from his levels, he gets huge base damage increases on his Q, his W CDR goes WAY down, and his R CDR does the same thing. Once he hits 40% CDR on items, he can basically build whatever he wants and still be super useful.

We Are Venom3361 votes

zil is actually not bad in lane phase unlike kayle his bombs scale real well with ap n his lvl 2 is alot of burst if u can land the dbl bombs so dnt kno what ur talkinb about lol

Zezilian1 votes

lvl 2 bombs will do 120-130 total damage and will consume 1/3 of total mana pool. Meanwhile adc deals same damage with 2 auto attacks and 0 mana.

LTK KoRo4 votes

and maybe instead of making kayle decent in lane and broken in late we'll just keep her weak laning so she shouldn't be able to survive lane vs lane bullies?

why do people think that champions like kayle should be blindpickable, geez

PB4UAME4 votes

This.

I'd rather she be dogshit on release, and people actually oh, I don't fucking know, take more than a single game to start bitching that she's shit and needs 50 million buffs to negate the few weakness that she actually has, which she also incidentally scales entirely and completely out of to have constant ranged AoE true damage and next to no weaknesses of any sort lv. 16+.

Lovelle2 votes

She's so dumb to play against as a melee champion, especially one without a gap closer. You can't even get in range of her late game without losing half of your health bar. Of course that's assuming you're tanky, if you're squishy you just die.

Just got destroyed by a Kayle on 3v3. If she can survive early on there, she can easily manage on SR.

Jarring2 votes

i've been saying it all day, it doesn't make sense that she just magically becomes a ranged champion at lvl 11.

and the true damage buff she gets at lvl 16 is like a participation trophy.

her late game competence isn't justified.

If she's able to scale, it should be justified. It shouldn't just be handed to her just for making it to late game. It doesn't make sense.

People that are actually on board with her being an early trash can because she scales hard late game are really starting to annoy me.

That's not balanced. It's not how things should be balanced. That's not how "hyper carries" are supposed to work.

All hyper carries mean is that their damage is heavily increased through items. It's not actually necessary that they are trash cans until they get items. That's just a side effect of all their abilities being enhancements to their auto attacks.

In Kayle's case, it's not even through items, it's through levels...a lot like MAGES. that's not a hyper carry. It's like they WANT her to be a hyper carry, but not only does she need items, she needs the levels in addition! at least normal ADCs can be hugely relevant in the first few levels with an item lead.

Kayle should be able to work in a solo lane without being a trash can because she has utility in her kit. she's her own support in her Q and W and WOULD be her own ADC in her E and auto. That's the idea anyways, but it doesn't work unless she can attack at a range.

It doesn't make sense that E empowers her auto attack because it acts just like a regular targeted ability.

She should at least get 2 charges of it with reduced damage and cooldown... could also be even more viable with the same 8 second cooldown if each charge was 2 attacks at 1/4th original damage

At least then, it won't seem like she just became a ranged champion out of nowhere all of a sudden. At least then, it wouldn't seem like her E empowered her auto attack for absolutely no reason. At least then, she could solo farm and actually feel like you worked for her power spike.

Until then, she will just be waiting until levels 11 and 16 for a participation trophy...if she makes it there.

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