WTF is with Sion's passive?

Hay5eed··9 votes·3,537 views

It seems to me, that no matter who you are, no matter how immobile your champion may be, you can escape Sion's passive by simply walking away. I've been playing support Sion a lot lately (yeah yeah, I know sue me) so I've been experimenting with some builds that makes him effective when he is alive, but is also still a presence when he dies that can assist the ADC or mid in getting kills, or killing someone himself.

But no matter what, without fail, every time I resurrect all the enemy has to do is just walk away from me and congrats, you've escaped Sion. Even WITH his surge ability that lets me get one hit in, and then they go back to just running away.

I've tried so many builds. I've had a Frozen Mallet, Black Cleaver, Boots of Swiftness WITH furor bonus. I resurrect, use Surge to make up the distance that has been gained by the enemy while I was resurrecting, get one, MAYBE two hits in and then the rest is just a freaking cat and mouse game of me being a fat fuck that can't catch a freaking Twisted Fate. Just WTH? Is there something to this ability that I am missing? I've looked it up on the wiki and it says that his AS is locked, but not his movespeed, and one time I had like 450 movespeed and still couldn't catch the Naut that had 350 (he already used his Snare and E).

Just what is going on here?

17 Comments

BatchBustsMeta2 votes

It's not a hugely powerful passive for sure. I get a kill with it mayyybee 1 out of 10 games. Usually I just farm up some minions with it, or use it to smash down a tower that cant move, usually though I can get a good chunk of damage off with it in teamfights, especially once I get IBG. I'm fine with it being weak, I dont want his power budget used up on a strong passive that only works when I'm dead.

Painted Celt2 votes

Sion's true passive is "Your death timer is increased by X seconds, scaling with your maximum health."

Ralanr4 votes

Actually it doesn't do anything to your death timer. Early levels it plays throughout the entire death timer, leading to an instant respawn.

Maple Crusader1 votes

It's just weird. I remember when I could be able to kill someone else after I died after the Sion rework. I think the changes to Sion's passive screwed him over since his health drains so fast that you can't catch anyone.

Ralanr1 votes

It's the most frustrating thing about him. I swear it's like his movement speed is unaffected by boots or something in that state.

Frozen Mallet has been the most successful for me.

TheCaligrapher1 votes

It is only strong early game when no one has boots and CD on mobility spells (marksmen dashes, Lissandra e, etc) when they also have low kiting power and more CQC potential. For example aram 5:00 triple kill, then late game it's pretty useless.

Lord Galvatron1 votes

You honestly just have to play Sion for what he is and not for his passive. You can't rely on his passive to always kill people, and just play him for the pure tank he is. I personally have no problem with Sion's passive, and if the enemy team blows everything on me, or I die 1v1, I am usually able to punish them for it. If you are looking for items that may make your life easier with Sion, I suggest buying Ice Gauntlet as your 2nd or 3rd item (Death Surge proc's the AoE gauntlet slow).

P.S: Even if the enemy team's ADC and Support are in Chimpanzee 16, Sion support will cause you to rage harder then your ADC Vayne. Sion top is muchmuchmuchmuchmuchmuchmuchmuchmuchmuchmuchmuch better, and you will find yourself in a more comfortable position.

Samflash31 votes

Because you dont dead man chest

He's already dead...

MisterShameless1 votes

The 100 stacks reset when your passive activates and they can cc you which makes you lose the little stacks you gained the moment you start moving.

alfavhunter1 votes

I've used it to steal baron before

That % hp damage is for real though

Zelnorack1 votes

That cap of 60 bonus damage though.

Spoofghoul1 votes

If you want to catch people with your passive you will need these item 1305 item 3800 item 3142

And take that stormraiders surge mastery. Depending on the target 2 or 3 hits are needed to proc it then ur immune to slows.

The deathsurege simply isnt enough to get to people just use item 3800 and whent they slow you thats when you use deathsurge to cancel the slow out witht he bonus movespeed you get Rigtheous glory will also emit an 80% aoe slow for extra sticking power which will allow you to hit often enough to proc stormraiders for an extra mini ghost + slow immunity

Youmous is backup in case you need more movespeed boost to stick to your opponents and it also gives some nice ad + pen for extra damage.

Both youmous and deathsurge are backup to mitigate slows also use your massive movespeed to evade skillshot cc

If you ever get hard cc'd you will most likely lose your opponent anyway so outside of the tenacity mastery i would not bother getting anymore for your passive.

with all the speed you will have with these items you can definitely reach your opponent which will allow you to die further away from your target giving you more options as where to die. And this is important you do not want to die in the middle of a 6 man clusterfuck where all the aoe will rapidly kill you Try to die in a bush wait a second before you start running quite often in the heat of the fight people forget you are still a threat. They dont see you forget about you for a second to deal with other shit and booom full on zombiemode sion suddenly runs out of a bush onto their adc/apc with the speed of light.

chezwickcheese1 votes

{quoted}

If you want to catch people with your passive you will need these item 1305 item 3800 item 3142

And take that stormraiders surge mastery. Depending on the target 2 or 3 hits are needed to proc it then ur immune to slows.

The deathsurege simply isnt enough to get to people just use item 3800 and whent they slow you thats when you use deathsurge to cancel the slow out witht he bonus movespeed you get Rigtheous glory will also emit an 80% aoe slow for extra sticking power which will allow you to hit often enough to proc stormraiders for an extra mini ghost + slow immunity

Youmous is backup in case you need more movespeed boost to stick to your opponents and it also gives some nice ad + pen for extra damage.

Both youmous and deathsurge are backup to mitigate slows also use your massive movespeed to evade skillshot cc

If you ever get hard cc'd you will most likely lose your opponent anyway so outside of the tenacity mastery i would not bother getting anymore for your passive.

with all the speed you will have with these items you can definitely reach your opponent which will allow you to die further away from your target giving you more options as where to die. And this is important you do not want to die in the middle of a 6 man clusterfuck where all the aoe will rapidly kill you Try to die in a bush wait a second before you start running quite often in the heat of the fight people forget you are still a threat. They dont see you forget about you for a second to deal with other shit and booom full on zombiemode sion suddenly runs out of a bush onto their adc/apc with the speed of light.

These items are all well and good but having to specifically itemize in order to make his passive not useless is bad design. It needs changing.

Spoofghoul1 votes

i fully agree with that the passive sucks really hard

i mean its funny when you can get a double kill with it in a level 3 gank but with so many champs having mobility that doesn't happen more then once very 100 times

anyway was just putting some shit down on how to make it work but i agree it is not the way to go

Ideally you don't want to die at all and if you manage to accomplish that you simply do not even have a passive.

And when you do die the passive 95% of the time still doesnt acomplish anything The passive becomes even weaker with levels.

I do think it needs a buff, sion should not die as quickly as he does in passive form and he should get +10% movement speed when running to opponents that should fix things.

And maybe he could use another passive, something which makes him more tanky or gives more damage anything would help, because lets face it hes a tank a passive which only is usefull once you die isnt very good on a tank, it fits thematically and lorewise but its garbage gameplay wise as you wont be the primary target since you build tanky.

Slamurai Jack1 votes

Yes, that's the point. It's not supposed to be reliable damage; it's more of a zoning tool that says "You may have killed me, but I'm still a threat for the next several seconds." It's like Karthus passive in that regard. You can probably just walk away, but there will be consequences if you try to stick around.

Hay5eed1 votes

yeah but Karthus has access to all of his abilities including his ULT...as matter of a fact he is often deadlier during his passive then at any other time of the game. It's not a good zoning tool...it's a chasing tool. And if you don't have enough MS (which you never do) then all that is going to happen is that you get kited the ENTIRE duration. They are NOT running out of the fight, they are just running circles around you while STILL screwing your teammates up

Slamurai Jack2 votes

Have you ever seen how much damage your passive does to tanks? Your passive gives you 10% Max health damage on hit with 100% lifesteal that heals off that damage. Stop trying to chase their carries like a noob and smack that Mundo; you will kill him if he doesn't immediately run away.

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