Ekko's ultimate needs a damn mana cost
Like how come an ability with insane base damages, 1.3 AP ratio, a heal, and a blink teleport, and an AOE spell have NO MANA COST? Seriously this ability of all abilities in existence needs to have a mana cost. In my opinion his ultimate should work better with mana as a risk reward. Basically the ultimate will cost you 100 mana. So you if you use it to escape, it burns 100 mana; however, if you use it on a target, depend how many targets you hit or maybe just at least 1-2 champions, you get mana refunded back you. Basically it rewards you for going in with your ultimate so it returns your mana back because you didn't escape, but if you escape just like that you burn 100 mana. It allows for strategic decisions when playing Ekko, and he will use up mana.
EDIT: thank you all for the feed back! Just one other thing I should mention. This is not a QQ thread about Ekko. I am actually perfectly fine with his kit, I an just stating my opinion he should be changed a bit to offer balance.
so damn hard right now
:3
needs to channel uninterrupted to successfully ult
Needs to channel AND time herself properly to avoid the shot being blocked
Has a long ass animation
needs to channel uninterrupted to successfully ult
needs to build up his furry to turn big
needs to plan his enemies' movement or bait them to correctly use his ult in an offensive manner
needs to either go in deep, flank, or bait enemies to use her ult offensively; needs to channel to heal allies
needs to bait flashes and dashes our of his enemies before ulting
needs to channel, OR die (still has a delay but can't be stopped at least) giving plenty of time to people to react
Needs to aim and channel
Has a long-ass cast animation
needs to channel and effectively CCs himself
needs to channel
needs to get in range and stay in range to get the 2nd dmg tick and the stun
swings her staff for 10 hours before actually ulting
requires proper ball movement and/or teamwork to successfully ult
channels
needs to build up furry
needs to choose the right direction to rush in
needs to set up balls before ulting
needs to put herself in harm's way if she wants to use it other than disengage/finishing blow
needs to channel
needs to channel
needs to either land snare or set herself up very well to get the knock up