way to balance botrk vs squishy champs
The opening damage vs a squish is too much its meant to be a bunker buster but squishy champs can't afford to get bunker busted they value their 8% HP just as much even if its less on paper 100 HP on a squishy is worth just as much to them as 160 HP is to a tank.
's opening up DMG vs squishy champs is pretty strong.
Suggestion:
Give botrk a max DMG value such that if a champion has like just 2000 max and current HP they won't get hurt for 8% of their HP but more like 5%, it will climb back to 8% the more HP the opponent has beyond 2000hp. heck it can even climb higher than 8% this way could even scale infinitely making it theoretically the strongest item in the game but no one would reach that much HP lol.
So like the damage can't exceed say 100 DMG at 2000hp or less. Aka 5%.
For the 3% left over. You would have it such that for every 100 HP beyond 2000 hp that the target has you do add .15% to this max damage at 4000 HP you would deal 8% of the targets HP if you start attacking said target when they have a full HP bar.
So a target with 2666hp or so you would dealt like 6%. (If full HP) A target with 3333 HP target you would deal 7% if full hp Target with 2000 or less... You'd deal 5%. If full HP.
Botrk is a lot like dfg in that sense since its just as effective against squishy champs. Dfg was designed to counter tanks yet ended up getting used as a way to assassinate/ delete vulnerable champions.