Make Devourer deal double damage to minions and monsters.

Budupops··8 votes·655 views

This way you can split push and farm better with it. Devourer in its current state is still weak compared to warrior and cinderhulk. Keep in mind this is still weaker than feral flare.

4 Comments

The Raidbringer3 votes

Warrior and Cinderhulk are the only enchants ever used in every game ever these days. I see the AP enchant only on Fiddlesticks and that's one every 50 games. Devourer definitely needs to be stronger, even Warwicks stopped buying it in favor of Cinderhulk.

Budupops1 votes

yep farm junglers dont even buy it

Dr Poro1 votes

Double damage would probably be a bit lot. You don't want those Udyrs and Yi's 3 lvls higher than the rest. But +50% damage against monsters (not minions, that would increase the chance of some unbalanced side-effects that would cost some power elsewhere) could be considered. I'm not sure what's its state currently is, but it is supposed to be a niche item for those heavy AA dependant champs. I know it was a core item on AD Fizz jungle before the nerfs, which was a pretty solid pick, so it can't be that bad.

Budupops1 votes

First off it is not supposed to be a niche item, it is supposed to be a core item on farm junglers but is underpowered so no one gets it. Only reason ad fizz used it was because of his ult. In preseason they also changed the jungle xp so you are get less if you are ahead (you can no longer be higher level than your team from farming jungle). Also what problems would minion damage create? People who would buy devourer are split pushing champions. Keep in mind the proposed change is still weaker than the old flare.

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