Let's try an experimental change to Zed.

WoonStruck··1 votes·670 views

Q no longer damages minions. (Think Ezreal W)

However, E does 25% bonus damage to minions. (Possibly scaling 5%/10%/15%/20%/25%)

It lowers his safety in lane without removing his split pushing power, and his farming under turret isn't really impacted since that was all his passive with occasional Es anyway.

Its a nice change to gauge exactly how much safe, early, no cost CSing benefits him.

2 Comments

VertexRose1 votes

This would be overkill, I hate Zed alot, but the issue with this is the moment Zed Falls behind. He can never farm again. When you fought Zed you were at least bounded by his ultimate before he could instanta gib you. The only thing I would love to see to nerf zed is his Passive be toned down a bit. Either increase Requirements or decrease damage.

WoonStruck1 votes

{quoted}

This would be overkill, I hate Zed alot, but the issue with this is the moment Zed Falls behind. He can never farm again. When you fought Zed you were at least bounded by his ultimate before he could instanta gib you. The only thing I would love to see to nerf zed is his Passive be toned down a bit. Either increase Requirements or decrease damage.

I'm sorry, but Zed can always farm. He's one of the safest melee farmers in the game, surpassing even Irelia.

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