The "one shot or be one shotted" meta is extremely degrading gameplay.
With everyone and their mother playing full lethality assassins, fights come down to who uses their abilities first.
With everyone and their mother playing full lethality assassins, fights come down to who uses their abilities first.
It is worse than that. Late in the game lose one more champion than the other team and the game is over. I have lost games we have utterly dominated and won games I was embarrassed to be a part of. The game play is a joke. 25 minutes in you can get 1 shot by an 0/6/6 champion that has done nothing in the game. So stupid.
This dosnt shock me... its been like this for age for
.
And it was already the case for 
[{quoted}](name=Jefe Destroyer,realm=NA,application-id=3ErqAdtq,discussion-id=yfKpFusx,comment-id=0004,timestamp=2017-02-17T04:01:26.907+0000)
It is worse than that. Late in the game lose one more champion than the other team and the game is over. I have lost games we have utterly dominated and won games I was embarrassed to be a part of. The game play is a joke. 25 minutes in you can get 1 shot by an 0/6/6 champion that has done nothing in the game. So stupid.
That's the thing that I think tends to peg peoples' unfair meters out the most. When you can totally dumpster someone such that they're 0-6-3 and yet they can still one shot not just the glass cannons, but 3/4 of the characters out there at 25 minutes. Sure. We all know ADCs are squishy and that is what assassins do. But when they're jumping all but the three best tanks in the game such that the tanks don't have a chance either well that's way too much power creep. And when the tanks are doing it too, we're way out of control.
I
just
want
to
FARM! 
God damn playing any ADC who is scaling and DPS based is so miserable right now.
"Farm" "Scaling"
Amen.
I got so tired of it i started playing Quinn jungle and last night i met a nocturne.
We spent the entire game oneshotting any squishy that mispositioned even slightly, and eachother. All fights came down to who had edge of night.
The ADC's were useless for like 35 minutes before anyone noticed them. Then they both died.
I like playing Ashe usually. But right now playing her is like stabbing yourself in the leg before trying to run a marathon while also trying to outrun a mad torturer, not a pleasant experience.
at least u can sit in base and stun people as ashe
At least
can make good use of the lethality items lol And a second spellshield is very useful.
At least
can make good use of the lethality items lol And a second spellshield is very useful.
She does? Isn't she extremely mana hungry which causes her to always go essence reaver first? And yah double spell shield is nice. Nocturne does it too.
Ashe is one of my favorite characters, as I mained her when I started for a few months (early last year, before her nerfs when she was actually meta). I love her design and personality and she's still one of my favorite champions. if I ever play ADC anymore (I main support), I either play Tristana or Ashe, just because of how fun they are. Ashe is one of my five mastery five champions, and I just have such a hard time playing her nowadays. Best thing I can do is let their ADC push up, farm up and maybe get in some poke, and just wait for my Kha'zix/Rengar/Nocturne to just jump in and 100/0 them and start to wonder what my 0/0/6 is actually doing in terms of helping our team in any way.
I completely disagree with Ashe but all the others check out
Thankfully we are getting damage nerfs.
and a tank update
Its probably going to be a disaster like the marksmen and mage update.
Its probably going to be a disaster like the marksmen and mage update.
If it's like the marksmen update, we'll be left with very powerful tanks that might need a few nerfs, ushering in a very tank-heavy meta. I for one would prefer a tank meta since even then tanks can't really solo carry games, than this shitball meta where lanes snowball out of control over who gets youmoos first.
nonono you got it all wrong. Tank update will be 10/10 for tanks, and 20/10 for divers.
[{quoted}](name=Mira Arya Enthe,realm=NA,application-id=3ErqAdtq,discussion-id=yfKpFusx,comment-id=00020000000000000000,timestamp=2017-02-17T16:55:09.138+0000)
nonono you got it all wrong. Tank update will be 10/10 for tanks, and 20/10 for divers.
While normally I would agree with such sentiments mam, this time around COULD be different.
Word on the street has it that rito is considering NERFING TANK ITEMS (saaay wuuuuut) and BUFFING TANK/Hueggernaut base stats. This would be a net nerf to divers who receive no compensation in their base stats.
10/10 on your intuition and humor though, I enjoyed it.
tanks in 2017 LUL?
It's sad that in a meta where everybody has a full AD team almost every game nobody thinks to pick tanky champions. Any tank or fighter that benefits a lot from armor items is actually a real beast in this meta, if the enemy doesn't pick a tank in favor of another lethality champ that's even better.
Ahahahhaha funny, maybe people dont pick tanks, especially those that focus on armor building because in this pathetic balance state of the game they literally get 1 shot same as anyone else. This is THE WORST meta I have ever seen in 8 years of playing, I am seriously thinking about taking a break...
Funny you should mention that, given that this exact situation has come up multiple times and this is no better or worse than the other times that AD Assassins in particular (not to say that any of the other archetypes have been immune to this, either) had their itemization become far too favorable because Riot doesn't seem to know how to balance.
Besides that, Riot's balance works in cycles. In 8 years, I'm sure you've noticed this.
It's sad that in a meta where everybody has a full AD team almost every game nobody thinks to pick tanky champions. Any tank or fighter that benefits a lot from armor items is actually a real beast in this meta, if the enemy doesn't pick a tank in favor of another lethality champ that's even better.
Thing is they are currently getting raped in lane/counterjungling and not getting the gold to build said tanky items. Sure late game quinn top can do nothing versus malphite or sion. But early game she can make them 0/5/0 in the current game state so it doesnt really matter.
Several of the AD assassins and casters build both
and
.
No matter how much armor you stack, the majority of it is going to be outright removed.
Only MF gets BC. LW items are just bad until you finish like 3 (4 if you include boots) items before it and usually games don't last that long.
Zed, Talon, and Jayce all frequently purchase both Black Cleaver and LDR.
Talon doesn't. Zed and Jayce get it as a 4th item, and neither of them can actually burst tanks even with all the pen in the world unless they are way ahead.
And none of these 3 champions are particularly strong right now. Jayce was strong but was nerfed. The problem with Lethality atm is ADCs abusing it, there is nothing wrong with assassins using literally everything on 1 guy to kill them then being useless.
Zed and Jayce also have aoe abilities while they build BC. So while they're in the back blowing up the squishy, they're also shedding the armor of the tanks trying to peel, provided they do their job well enough. After they liquidise the ADC/midlander in < 1 second, they can then turn their attention to the tanks with a handy 2-3 BC stacks already there, all while the rest of their full AD team had already been wailing on the frontline.
Or second in some cases.
With Zed vs Talon for instance, Zed loses if he ults first.
Tanks are also one shotting people by the way.
This has been a failure of the game since season 4 CC changes. There is no difference between being 100/0 from burst or stacking CC just having you stand in place while you helplessly do nothing about it. Stackibg CC has just fuked this game, seeing as everything you stand near seems to apply some sort of CC now it's just never ending.
CC changes went along with minion changes that made this game all about getting stuck on everything.
Revert these damn changes and then maybe people can avoid some burst.
Look who's a pain in the ass right now, oh geee Jhin and Varus, CC check, burst check. Add anyone else on their team applying CC you better hope Riot adds 10 charges to sash.
When CC was applied, well first of all you used to be able to still flash and flash wasn't just 4 feet in front of you. Second, if CC was applied again it started again then but last as long as the last CC that was applied so your team had to be smart about using lockdown and the game was much less oppressive then the cancer it is now.
Well I'm ranting, why the hell is it taking so long for jungle monsters to load when I'm right on them? Lee Sin Q over to red buff and you will literally be there for a moment and then it will load in. Fix this garbage.
I hate the meta as it is now, Honestly.... I play bruisers and I like playing into bc with NO LETHALITY.
I hate when people are going yomuus', edge of night, and duskblade on renekton with bc. (I despise this build).
I prefer the black cleaver, into titanic, then tank build. I prefer the right build for champions not PICK ONE build and play it on every ad champion.
I pretty much want the game play to be more fair in a sense, This game as it is right now is way too snowball... Champions who play into the mid game are probably the big meta right now because tanks feel underwhelming to play late game (welcome to insane pen), and feel too much powerful when they are stacking armor items (even though I play tanks), I want some diversity but more control on tanks but not to the point they die in 4 seconds to a miss fortune but not die in 45 seconds and live out (that is ridiculous), so i want a balance between the two that shows tanks can be effective if you don't play smart but reward the player if they do play smart.
A good example of the play smart is playing around sion's q (ridiculous damage), it's rewarding if a sion can hit it, but if he misses his q he will have to take some damage and loses a few stats out of it, such as mana and hitpoints by being hurt during the channel. This is a very good mechanic I want to be introduced into tanks but it's in very well diversity.
What it actually brings out is a diver meta, where you see more people play champions that still hurt and not get 1 shorted
Title made me instantly get ptsd from Overwatch
That is the reason i don't like overwatch.
same,but i keep playing,because tf2 is too outdated,and i never tried paladins
Who needs a assassin meta when everyone is an assassin?
Well the good news is there is some small reductions in all the % damage multipliers coming in patch 7.4 (according to S@20).
its fun I like it one shotting people :)
I'd personally rather be oneshot 20 times over than to be kited once. But to each his own, I guess.
Ur not alone brother, fuck adcs
I hate it. I'm a bruiser but I get 2 hits from an enemy or a single teemo shroom and I'm half HP. PLEASE do a damage rollback rito :'(
No, the "Screw adapting, I'm going to build glass canon no matter what my enemy builds" meta is what is degrading gameplay.
A couple cloth armors of a chain mail can screw over most lethality stackers. People just don't know to do it, or they have an entitlement mentality whereby they think they shouldn't have to deign to ever buy defense unless it's a sixth item purchase. You've got no reason not to incorporate some armor and health into your builds if you are the one getting blown up. The person who went lethality did so specifically to kill squishies, but they gave up the ability to do well against moderately armored targets because of it.
Lethality stacking only works if nobody builds armor.
The one who builds armor wins.
No, the "Screw adapting, I'm going to build glass canon no matter what my enemy builds" meta is what is degrading gameplay.
A couple cloth armors of a chain mail can screw over most lethality stackers. People just don't know to do it, or they have an entitlement mentality whereby they think they shouldn't have to deign to ever buy defense unless it's a sixth item purchase. You've got no reason not to incorporate some armor and health into your builds if you are the one getting blown up. The person who went lethality did so specifically to kill squishies, but they gave up the ability to do well against moderately armored targets because of it.
Lethality stacking only works if nobody builds armor.
The one who builds armor wins.
The problem isn't not building armor. If you are ADC what do you do. Build a fucking randuins before your first damage item because you fell behind? No. Lethality is a cancerous stat and reducing the values at base level so they are almost the same as old armor pen on top of high AD values is the cancer. IMO all lethality items need to lose about 3 lethality each so that way its kind of on par with old armor pen, but it does scale better.
The problem isn't not building armor. If you are ADC what do you do?
You have your tanks and supports peel for you like they are suppose to, and have your fighters/mages blow up the offending assassin.
ADC isnt suppose to survive an assassin dive alone. Thats what makes them the adc. The sacrifice defense for max sustained damage.
Too bad your team doesn't give a shit about you anymore because you're behind. What am I supposed to do when Jhin or Varus are sniping me. I can't exactly get peel for that, just hope I can dodge every shot taken.
[{quoted}](name=Laser PP Razor,realm=NA,application-id=3ErqAdtq,discussion-id=yfKpFusx,comment-id=0015000000000000,timestamp=2017-02-18T10:09:56.077+0000)
Too bad your team doesn't give a shit about you anymore because you're behind.
It's not lethality's fault that you have a bad team that doesn't know their roles.
The definition of an ADC is that they don't build defense, but maximize offense for the sake of their team - which is why they need a team to protect them.
If you aren't comfortable with that, then don't play ADC. Go play something that is more forgiving and can itemize a combination of defense and offense.
Been that way since pre-season 6, doubt it'll change anytime soon with riot's bias against tanks, despite obvious fixes for abusability.