Hey I think this is an issue I have strong opinions about: the loading screen.
TLDR: You should try to SHARE more information with the players during the loading screen, not hide stuff.
Most importantly (for me):
**Give us the option to see enemy borders. **
The loading screen looks half complete tbh. I'm not afraid to know the strength of my enemy. In fact I'm curious and I WANT to know how good the enemy is. Please give me the option to see borders for BOTH my team and the enemies. This includes mastery level (So I know if i'm vs a yasuo main, or not).
I think knowing the strength of my opponents will contribute to a better and healthier game experience.
Remember this information is being shown in the Loading screen, not champ select.. I don't think it negatively influences us too much at that point.
Is there any reason to keep this information away from us? Its making us use 3rd party websites to figure out this information, when you could just include it in the loading screen.
Plus the loading screen would look MUCH nicer if I could see Borders for both teams. You could put this in options somewhere if you think people will be scared if they see a diamond border. I think it would actually be beneficial to the game experience in more cases than detrimental, as we will be more prepared especially in ranked. What do you think?
Other stuff:
- Indicate premades in the loading screen. This will help players determine if they will be camped or not. If they enemy bot lane is on comms or not. Etc. Again basic information usually helps players. I dont think it should be 'hidden' (like the borders) because some people might get scared? ( Not sure what the exact reason was for removing the enemy borders... ).
Again don't shoe it in champ select to cause dodges. Blizzard does this currently, I believe. They use different colors for the various premades ( on both teams) it's useful for both allies and enemies . Good to know if your vs a 5 premade or not. You will play differently if that's the case.
Players can choose to display their emblem, if theyd like, while loading.
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Put something animated on the loading screen. At least a spinning circle. So we know that the application hasnt crashed.
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Cycle through tips (not just 1 static tip). Minor change that could add flavour.
Again, I'm not sure what the technical restrictions are on the loading screen. However I've always wondered how Hereoes loads up SO QUICKLY. I think they preload a lot of stuff in champion select. I'm not sure if this is a viable strat in this game, as you have 2 applications: 1 client, 1 for the game.
here is a picture of a nice looking champ select I found online ( someone's mockup) :
http://i.imgur.com/rjlm26g.png
I think you should put some resources into making the loading screen better in terms of appearence and information displayed. I think you're 'hiding' too much information for no reason, and you should strive to give us more to look at while we wait...
Any thoughts?
I think there are many positives for displaying enemy borders and masteries, and hardly any negatives. I think players would appreciate the honesty, and be better prepared in lane matchups. It will lead to healthier, more fun games If youo include enemy borders, masteries, and premades.
Plus it will finally shut down the excuse that I lost because I faced a 5 man premade, and might go well into promoting transparency and trust with you matchmaking system.