sated devourer
i think applying double on-hits every other attack is a bit too much. maybe every 3 or 4 attacks.
i think applying double on-hits every other attack is a bit too much. maybe every 3 or 4 attacks.
I haven't really felt a problem with players building devourer. The extra 10% penetration from warrior would eclipse it in damage for most characters if it only activated every 4 attacks. Maybe that would be good, if AD characters reliably built attack items, but it's also good that they have options.
i think every 3 attacks is a good place then