Warmog's would probably be better if it had a new passive

Big Lincoln··4 votes·379 views

the current one works counter-intuitively for the champions that would actually want to build this item, tanks and juggernauts, especially the latter.

Having to leave a teamfight for 8 seconds is fairly difficult on a class that's encouraged to go as deep as possible into the enemy team and isn't equipped with the means to reliably escape and heal up. Depending on the tank, it's just as hard; Maokai, Galio, Malphite, Braum, etc either have to walk out or blow their ults to get away.

at the moment it's just an item to buy on ARAM and a meme item on Garen for silly healing at level 16, and occasionally built by Soraka who actively avoids combat and never deactivates the passive. Could we show it some love?

23 Comments

Erockandroll6 votes

Honestly, I think Warmorgs serves it's niche well. And I think a passive change will just put it in a niche it was not meant to serve.

Leaving the combat for 8 seconds? it wasn't meant to be a major teamfight item. It was designed to be an anti poke sustain. It's not suppose to be the best team fighting tank item. (That probably belongs to the likes of SV, Sunfire, and Randuins)

The only reason you don't see it often is that the niche isn't particularly meta. (And people will complain about it if it becomes meta.)

Big Lincoln1 votes

even when poke champs were popular Warmog's saw no play, though. Jayce JUST dropped out of being a top pick and Warmog's was never considered an item to buy vs him to survive his siege power. same with Nidalee, Xerath, the Ziggs meta recently..

i can't think of any time you would, honestly; there's no dedicated poke champ that has their poke on a longer CD and anyone can just auto you to disable it. it's more of a "heal between fights/heal while roaming" than anything, but it's apparently still not good enough at that for anyone except for Mundo/Garen/Soraka to consider on the rift

FireDrizzle3 votes

Having to back when you're full build is a problem if you dont have inbuilt sustain, lifesteal or warmogs. And I don't want to build hextech gunblade on Nautilus So i can't approve of this suggestion.

Maybe a price cut or an extra passive giving tempory high health regen after losing a certain amount/% of hp is considerable? The latter suggestion would warrant a price increase obviously.

TTK Dreadnought1 votes

always wondered how good Overlord's Bloodmail would work in Summoners. Just give it the warmog 10% CD and change the 300 to 10% max hp and its broken.

Spoofghoul1 votes

or is it?

there will probably be situations where it could be strong

however if you are already killing them then the hp regen isn't needed as much anymore since they are dead and can't kill you

in which case you might as well build warmogs

Big Lincoln1 votes

Maybe a price cut

item 3110 no more price cuts reeee item 3110

Between high base regen and what you build from item 3065 / item 3102 you regen health fairly reasonably anyhow. even more so if you dip into items like item 2053 and its upgrades, item 3107 etc.

from what i can see you aren't building it on nautilus anyway

ProfDrDeath1 votes

Tbh, if its gold efficiency is too low, I'd rather have them increase the HP 'Mog's gives instead of reducing the cost. Tanks already have the issue of their items costing less than carry items, thus lacking (comparatively!) in stats.

FireDrizzle1 votes

{quoted}

Tbh, if its gold efficiency is too low, I'd rather have them increase the HP 'Mog's gives instead of reducing the cost. Tanks already have the issue of their items costing less than carry items, thus lacking (comparatively!) in stats.

Good point! `

I wouldnt mind item 3083 getting 20% CDR actually. item 3025 isnt as worth for manaless tanks, and the armour is useless vs AP champs and tbh not much use after % pen is bought. item 3110 is just crap. But Mages have item 3165 which is ok every match. Physical damage dealers haveitem 3078item 3508 item 3071 All of which are good buys any match also.

Ahristocats1 votes

warmog passive should act like garen and not be disabled by minion damage

Ralanr1 votes

Then Garen's passive is less special.

Ahristocats3 votes

who cares about a champ that needs a rework

Ralanr1 votes

Touché

Big Lincoln1 votes

it already is a garen passive lol

Irelia Bot1 votes

Give it back the old stacking health passive in place of the 10% CDR.

Make Warmogs great again.

Big Lincoln1 votes

I would rather have the large chunk of health

give me the warmog prime with 1300 hp

Irelia Bot1 votes

[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=yaP4ZUnx,comment-id=00030000,timestamp=2017-03-26T16:46:48.458+0000)

I would rather have the large chunk of health

give me the warmog prime with 1300 hp

You need to earn it like the old days

Permanently gain 4.5 health and 0.15 health regeneration per 5 seconds per minion kill. Champion kills and assists grant 45 health and 1.5 health regeneration per 5 seconds. Bonuses cap at +450 health, and +15 health Regen per 5.

I would be fine with warmogs eventually getting to 1250 health and getting more passive health regen with the current out of combat health regen passive getting halved.

Spoofghoul1 votes

halved warmogs hearth regen but allow it to build up to full power over the first 8 seconds so it can actually sort of function as an anti poke

Irelia Bot1 votes

{quoted}

halved warmogs hearth regen but allow it to build up to full power over the first 8 seconds so it can actually sort of function as an anti poke

No, make it gain up to 225% base health regen passively with the stack system it use to have. This health regen will even work in combat.

Spoofghoul1 votes

i kinda wanted both lol

agbudar1 votes

no i like the cdr and cdr is meant to be a tank stat.

how about we remove the healing passive and give it something more along the lines of item 3211 passive? but something like 300% instead.

Irelia Bot1 votes

{quoted}

no i like the cdr and cdr is meant to be a tank stat.

how about we remove the healing passive and give it something more along the lines of item 3211 passive? but something like 300% instead.

There is so much CDR in the game you can find it on a ton of other items. I want a real health item back in the game.

agbudar1 votes

item 3025 item 3110 are both items i stopped building on many tanks

i build item 3143 instead. most of the time if i want cdr on lets say braum item 2303 item 3047 item 3109 is usually my core but i only get 10% out of it while still being semi low on mr item 3065 is not the best item on braum but since item 3190 lost its health and cdr its the item i gravitate towards. so now im at 4 items sure most would probably tell me to get item 3110 at this point with enough cdr to finish my 40%

but personally i really like item 3083 sets me at 30% which is quite often enough for me. and allows me to deal with most damage sources with the new stoneborn pact keystone i can get about 5 k hp (which is good for the healing on allies) with respectable armor and mr ( i take pure armor and mr runes).

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