What we call "Tanks" in gaming don't actually exist in LoL
Traditonal "Tanks" in gaming don't exist in LoL
What do we refer to when we call something a "Tank" in gaming? Well lets start by defining what a "Tank" is in gaming. It goes back to the early days of MMOs and even MUDs (precursor to MMOs). People realized that it was a great strategy for have one person abandon as many offensive capabilities as possible in return for bolstering their defenses as much as possible. It was favorable for this one person to attract the "aggro" of the enemy mobs which left your DPS classes open to pump out as much damage as physically possible. Not only did it leave the rest of your party free of danger which results in higher overall DPS, but it also made it simple for the healer to do their job.
What we refer to as a "Tank" only really exists in PvE.
So why don't these exist in LoL? Well, in PvE mobs don't use logic and are governed by a set of rules. This allows an aggro system to be set up where people can force mobs to attack certain people. If these mobs in PvE had a brain, they would simply ignore the tanks and target the DPS classes. In PvP however, there is no set of rules governing that people have to attack the tank. Real people can just ignore the tank.
So what are "Tanks" in LoL? Well theyre more towards the middleground. They aren't straight up "Tanks". The only way you can get real people to focus the 'tank' in PvP is to make them a legitimate threat. This is why Tanks actually do damage in LoL. If tanks are an actual threat, people have to focus them instead of ignore them.
What does this mean?
On one hand, "Tanks" in a PvP game like LoL have to do some sort of damage or else they will be completely ignored and worthless.
On the other hand, there has to be a trade off. You don't get to retain the defenses of a full "Tank" and get meaningful damage on top of it.
In most MMOs, Tanks won't even do a tenth of the damage as a dedicated DPS class in raids. So if you all want "Tanks" that can survive an entire team's worth of DPS for 10 seconds and walk away, you don't get to keep the damage too. Tanks of this caliber should never EVER do anything even remotely close to the damage of a dedicated DPS class.
So which do you want? Because you don't get to facetank an entire team and still do meaningful damage too. You don't get both.
we can just stack HP.
is bought.
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