Why was Graves designed the way he was???
Everything with graves is AOE, even his auto attacks. He has good mobility and great damage(as an marksman should have) but what confuses me is did they really thing this guy WOULDNT be op in he jungle? He outclasses literally ever jungler, even
, who was DESIGNED TO BE IN THE JUNGLE! Giving him so much AOE damage and expecting him not to slowly pop up in other roles is just insane. Graves is the result of a horribly reworked ADC. Nerfing him won't stop his crazy clear, you either gut him out of existence or give him another rework to fix this madness that has never ended since he was reworked last time.

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The problem isnt the mobility in itself but that their mobility doesnt cost them lots of mana and long cooldowns. Yes marksmen did have mobility from early but Tristanna was a mage with hybrid scaling and mana gating her. Vayne only had mobility toward her enemies i dont think it was quite as large as it is now or up quite as often and marksmen didnt build
all do great things for a graves problem... it's almost like there's a viable and reasonable counter build choice for every single type of champion