The comeback mechanic is ridiculous

lolipopevelynn··1 votes·880 views

I understand comebacks are needed, but giving away 1000 gold For one death is too artificial and overtuned. God forbid you die again and give away a extra 700 gold. All of a sudden the enemy is completely caught up in items from just two kills. Can we tone the bounties down please?

4 Comments

DuskDaUmbreon2 votes

"Completely caught up in items from two kills"

For a 2000 bounty, you'd have to have 18 kills. Which is 5400 gold. 2000 is significantly less than 5400 gold.

Either your math is ass-tier or you're ignoring farm entirely, but either way you're somehow dying with a 2+ item advantage so really I don't think anyone could save you.

lolipopevelynn1 votes

{quoted}

"Completely caught up in items from two kills"

For a 2000 bounty, you'd have to have 18 kills. Which is 5400 gold. 2000 is significantly less than 5400 gold.

Either your math is ass-tier or you're ignoring farm entirely, but either way you're somehow dying with a 2+ item advantage so really I don't think anyone could save you.

I never said 2000. Bounty is capped at 1000. Even 2nd death i said 700 so thats 1700 total, which means you are illiterate and your math is ass tier.

DuskDaUmbreon1 votes

2000 gold is the maximum over 2 kills.

But let's go with them gaining 1700 gold. Which means you have 15 kills without a single death. Which means you had a 4500 gold advantage.

In which case they STILL aren't catching up (as 1700 gold is less than 4500 gold) and you're STILL unsaveable as you died with a 4500g advantage.

FrozenFrostFyre1 votes

The whole point is not going in for braindead 1 for 1 kills the 2-7 ADC when your team is ahead. Be smart when you play and you won't get punished by this system.

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