QoL update for melee champions with poor attack animations.
Can we at the very least get some better attack animation/wind up for some champions who need the help last hitting? I'm not talking ranged champions because they have it easier being at range and generally have the waveclear to farm all at once. I'm talking the melee champions that have animations COMPLETELY different from other champs. Nautilus and Taric have such atrocious attack animations that they can cancel their auto attack while being literally on top of the target. They also have mediocre base AD and generally don't build any AD at all. I'm not asking to make them perfect but I think they'd be much more viable in solo lanes with this tiny change. There are tons of other melee champions with this issue too, mostly support/tanks.
Any suggestions or feedback is appreciated. I think the champs suffering from this the worst have room for buffs, and this doesn't even change their maximum potential, it just makes it slightly easier for people with high ping to last hit. Right now they just feel clunky and unsatisfying.