QoL update for melee champions with poor attack animations.

FistOfSharkiesha··1 votes·255 views

Can we at the very least get some better attack animation/wind up for some champions who need the help last hitting? I'm not talking ranged champions because they have it easier being at range and generally have the waveclear to farm all at once. I'm talking the melee champions that have animations COMPLETELY different from other champs. Nautilus and Taric have such atrocious attack animations that they can cancel their auto attack while being literally on top of the target. They also have mediocre base AD and generally don't build any AD at all. I'm not asking to make them perfect but I think they'd be much more viable in solo lanes with this tiny change. There are tons of other melee champions with this issue too, mostly support/tanks.

Any suggestions or feedback is appreciated. I think the champs suffering from this the worst have room for buffs, and this doesn't even change their maximum potential, it just makes it slightly easier for people with high ping to last hit. Right now they just feel clunky and unsatisfying.

2 Comments

SIayton1 votes

I'd like to see Zileans attack window sped up a little bit. It takes him forever to throw that damn clock.

FistOfSharkiesha1 votes

Didn't they greatly improve it with his rework? I'm not saying it shouldn't be improved, but I was focusing on melee champions because I think with the drawback of being melee they need to at the very least have better last hitting considering they risk a lot more whether it's putting themselves in range to be harassed by a ranged champion or for an all in from an enemy melee champion.

Several ranged champions could stand to have their AA animation improved, but it would heavily impact their winrate. If Brand (with the highest ranged base AD in the game) had instant AAs he could harass champions out of lane without even using abilities or drawing enemy minion agro. Similar concept with Anivia and Annie. They have the highest range in the game besides lategame Tristana and Caitlyn. Their AAs having horrendous wind ups and missile speeds keep them from being overpowered.

Again, not disagreeing, but ranged champion attack animation changes are much more gamebreaking. I don't have enough knowledge of Zilean to comment on that.

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