So all the reworked champions get Max Hp damage....

Phuc Dat Bich··2 votes·1,186 views

Gragas Maokai Sejuani Shen Sion

This champions got Huge uptades and all of them got Max Hp damage

So that how riot "uptade" champions? what next? Alistar Q if it used as combo with his W it would deal max hp damage?

Get your stuff together riot shen was a tank now he become a fighter and let me tell you something the moment he hit the live servers he would get insta nerfed like the rest of the champions why? because a tank with MAX hp damage is never balanced

13 Comments

Nahui2 votes

I hope you know max hp damage on a tank is the the only way to balance that the best. Tanks need to have damage built into their kits, whether it is high base values or percentage damage. Without it, they'd dive the back line and just be ignored. The point is to give the enemy an incentive to attack the tank and not you.

And what shen gained in damage, he lost in sustain. He's out of sustain, lost his Q and passive and gained instead his max HP damage. To be honest, this rework seems like more of a slight nerf.

Phuc Dat Bich1 votes

[{quoted}](name=Captain Rand0,realm=NA,application-id=3ErqAdtq,discussion-id=yHcV132f,comment-id=0002,timestamp=2016-01-25T20:16:22.388+0000)

I hope you know max hp damage on a tank is the the only way to balance that the best. Tanks need to have damage built into their kits, whether it is high base values or percentage damage. Without it, they'd dive the back line and just be ignored. The point is to give the enemy an incentive to attack the tank and not you.

And what shen gained in damage, he lost in sustain. He's out of sustain, lost his Q and passive and gained instead his max HP damage. To be honest, this rework seems like more of a slight nerf.

Rammus have no Max hp damage

Malphite have no max hp damage

Naut have no max hp damage

Voli have no max hp damage

Those tanks have no max hp damage and all of them are always in the meta and they always doing "good"

But the tanks with max hp damage they were always picked or banned and they were always problematic

See maokai see sion see sejuani see gragas and where that lead? to insta nerfs and nerfs and nerfs and more nerfs

So how exactly max hp damage on a tank is "Balanced" when after they hit the live server they get 10 nerfs in the row in order to be balanced and by balanced mean useless

Nahui1 votes

[{quoted}](name=Phuc Dat Bich,realm=EUNE,application-id=3ErqAdtq,discussion-id=yHcV132f,comment-id=00020000,timestamp=2016-01-25T20:23:17.567+0000)

Rammus have no Max hp damage

Malphite have no max hp damage

Naut have no max hp damage

Voli have no max hp damage

Those tanks have no max hp damage and all of them are always in the meta and they always doing "good"

But the tanks with max hp damage they were always picked or banned and they were always problematic

See maokai see sion see sejuani see gragas and where that lead? to insta nerfs and nerfs and nerfs and more nerfs

So how exactly max hp damage on a tank is "Balanced" when after they hit the live server they get 10 nerfs in the row in order to be balanced and by balanced mean useless

All of those have damage built into their kits.

Rammus gains AD from armor, reflects damage, has a constant AOE pulse and has a way to spike his resistances for more damage.

Malphite has some good base values, damage that scales off of armor, and his auto attack modifier.

Naut has a shit ton of CC so his damage is not pinnacle. It's that he will stop a carry from moving for as long as he wants, so that makes him a priority although not too much if you notice.

Voli has damage that scales off of his max health, attack speed steroid that works with his high base value ult, and a passive that scales off of max health. I've never had a tank that dealt percent health come close to what Voli's execute bite does.

Nautilus wasn't always in the meta. He was unfavorable before last season where he was picked up as a support rather than a jungle because he had to be buffed. Malphite is picked mostly as a supplement to either Yasuo or vs heavy AD comps, or to counter pick a top laner. Voli only comes around the meta when stacking health is popular and good. Rammus is like Amumu, in that he has an amazing initiate and that's something that will never fall out of meta.

Sejuani was considered shit. Very shit. For a long time. She was the butt of jokes, with Yorick and Urgot. The buffing of cinderhulk is what shot her into popularity, along with unfavorable buffs to how her kit functioned. Before, her charge had max hp damage, a lot of it, and still she was shit.

Sion was a rework that was mostly considered OP due to how he could max his E and slam minions over and over into the enemy with very little mana cost and counter play. Look at today's sion, with max HP damage and yet is not OP.

Gragas was op a bit, however he is currently not and still retains Max HP damage.

Same with Mao Kai.

I think what youre trying to say is max HP damage can be op on a tank if it is too high. Which is true. That goes for damage on anyone. However they are not inherently OP, and many many tanks have it currently and are not quite OP. Therefore, it's apparent that tanks are not broken for having it.

Phuc Dat Bich1 votes

[{quoted}](name=Captain Rand0,realm=NA,application-id=3ErqAdtq,discussion-id=yHcV132f,comment-id=000200000000,timestamp=2016-01-25T20:42:47.247+0000)

All of those have damage built into their kits.

Rammus gains AD from armor, reflects damage, has a constant AOE pulse and has a way to spike his resistances for more damage.

Malphite has some good base values, damage that scales off of armor, and his auto attack modifier.

Naut has a shit ton of CC so his damage is not pinnacle. It's that he will stop a carry from moving for as long as he wants, so that makes him a priority although not too much if you notice.

Voli has damage that scales off of his max health, attack speed steroid that works with his high base value ult, and a passive that scales off of max health. I've never had a tank that dealt percent health come close to what Voli's execute bite does.

Nautilus wasn't always in the meta. He was unfavorable before last season where he was picked up as a support rather than a jungle because he had to be buffed. Malphite is picked mostly as a supplement to either Yasuo or vs heavy AD comps, or to counter pick a top laner. Voli only comes around the meta when stacking health is popular and good. Rammus is like Amumu, in that he has an amazing initiate and that's something that will never fall out of meta.

Sejuani was considered shit. Very shit. For a long time. She was the butt of jokes, with Yorick and Urgot. The buffing of cinderhulk is what shot her into popularity, along with unfavorable buffs to how her kit functioned. Before, her charge had max hp damage, a lot of it, and still she was shit.

Sion was a rework that was mostly considered OP due to how he could max his E and slam minions over and over into the enemy with very little mana cost and counter play. Look at today's sion, with max HP damage and yet is not OP.

Gragas was op a bit, however he is currently not and still retains Max HP damage.

Same with Mao Kai.

I think what youre trying to say is max HP damage can be op on a tank if it is too high. Which is true. That goes for damage on anyone. However they are not inherently OP, and many many tanks have it currently and are not quite OP. Therefore, it's apparent that tanks are not broken for having it.

All the tanks who have max hp damage that are right now they have got nerfed to oblivion because they were broken!!

Sejuani got 5 buffs and the new jungle item and that what make her broken riot gut her max hp damage and she become normal again...i wonder why...

Gragas got 4 nerfs to his W...so you were saying?

Sion got 3 nerfs to his W(The ability that deals max hp damage) so again you were saying?

Maokai got nerfed to all his kit 3 times

And you telling me that Rammus is good because he have big base AD and because he get ad from armor? or because he is A TANK with CC that TANK champions and not 1vs1 him like the tanks with max hp were doing

Same with malphite

THAT THE DIFFERENT tanks that can tank as the regular tanks and in the same time 1vs1 everyone in the game then you know it something wrong

When Sejuani was able to 1vs1 everyone because she was pressing W and she was dealing 700 magic damage on 2 second CD it was problematic

Malphite cant deal 700 magic damage TO EVERYONE with one skill

That why malphite havent got 10000 nerfs in the row like sej or all other tanks with max hp damage

Max hp damage on tanks is NOT balanced and the history of the champion that have that damage show it

Nahui1 votes

[{quoted}](name=Phuc Dat Bich,realm=EUNE,application-id=3ErqAdtq,discussion-id=yHcV132f,comment-id=0002000000000000,timestamp=2016-01-25T20:55:19.575+0000)

All the tanks who have max hp damage that are right now they have got nerfed to oblivion because they were broken!!

Sejuani got 5 buffs and the new jungle item and that what make her broken riot gut her max hp damage and she become normal again...i wonder why...

Gragas got 4 nerfs to his W...so you were saying?

Sion got 3 nerfs to his W(The ability that deals max hp damage) so again you were saying?

Maokai got nerfed to all his kit 3 times

And you telling me that Rammus is good because he have big base AD and because he get ad from armor? or because he is A TANK with CC that TANK champions and not 1vs1 him like the tanks with max hp were doing

Same with malphite

THAT THE DIFFERENT tanks that can tank as the regular tanks and in the same time 1vs1 everyone in the game then you know it something wrong

When Sejuani was able to 1vs1 everyone because she was pressing W and she was dealing 700 magic damage on 2 second CD it was problematic

Malphite cant deal 700 magic damage TO EVERYONE with one skill

That why malphite havent got 10000 nerfs in the row like sej or all other tanks with max hp damage

Max hp damage on tanks is NOT balanced and the history of the champion that have that damage show it

You do understand Sejuani's issue, right? Cinderhulk. They didn't nerf her W and she was perfectly fine. Cinderhulk, combined with her DOT max health damage plus CC is what made her a power house. They nerfed her W AND Cinderhulk, and now she's considered kind of weak again. But WAIT. BUT WAIT. HOW CAN SHE BE WEAK? SHE HAS MAX HEALTH DAMAGE? WTFBBQSAUZ?

Because in moderation it is fine. It's completely fine. Do you not see your fallacy here? Sej is a mega tank with Max HP damage and is JUST FINE. Sometimes Riot can overdo the max health damage, but that is not the core root. Tanks can have max health damage and still be balanced. Hence, Sej. Just like saying "Giving an ultimate to Zed that let's him deal part of the damage he deals is op." Yes, if Death mark inflicts 100-200%, however no. It only inflicts 50%. Just like the percent max health maybe had to be played with, but is currently balanced.

Gragas didn't get 4 percent max health damage nerfs to him. He got one. And again, he still retains 8% of your max health damage and is...wait for it, starts with a B kids...BALANCED.

Sion didn't get any nerfs to his W really. They nerfed the early game damage. It still does the EXACT amount at rank 5 as it did on release. . . 10%. In fact, they buffed it. They reduced the mana cost. Oh, they also nerfed the detonation time.

You're pulling info out of your ass. You don't know anything about what you're saying. You just saw a spell in the changelog and assumed a nerf. everything you're saying is straight up wrong. It's sad, pathetic, and indicative as to why Riot wont take you seriously, nor will anyone.

Sion, still deals 10% of your max health on explosion. Sej still deals like 6 or 8% max health, Gragas does 8% as well. And you know what they all have combined? Begins with a B. C'mon kids, say it with me. Balance.

Phuc Dat Bich1 votes

[{quoted}](name=Captain Rand0,realm=NA,application-id=3ErqAdtq,discussion-id=yHcV132f,comment-id=00020000000000000000,timestamp=2016-01-25T22:05:33.390+0000)

You do understand Sejuani's issue, right? Cinderhulk. They didn't nerf her W and she was perfectly fine. Cinderhulk, combined with her DOT max health damage plus CC is what made her a power house. They nerfed her W AND Cinderhulk, and now she's considered kind of weak again. But WAIT. BUT WAIT. HOW CAN SHE BE WEAK? SHE HAS MAX HEALTH DAMAGE? WTFBBQSAUZ?

Because in moderation it is fine. It's completely fine. Do you not see your fallacy here? Sej is a mega tank with Max HP damage and is JUST FINE. Sometimes Riot can overdo the max health damage, but that is not the core root. Tanks can have max health damage and still be balanced. Hence, Sej. Just like saying "Giving an ultimate to Zed that let's him deal part of the damage he deals is op." Yes, if Death mark inflicts 100-200%, however no. It only inflicts 50%. Just like the percent max health maybe had to be played with, but is currently balanced.

Gragas didn't get 4 percent max health damage nerfs to him. He got one. And again, he still retains 8% of your max health damage and is...wait for it, starts with a B kids...BALANCED.

Sion didn't get any nerfs to his W really. They nerfed the early game damage. It still does the EXACT amount at rank 5 as it did on release. . . 10%. In fact, they buffed it. They reduced the mana cost. Oh, they also nerfed the detonation time.

You're pulling info out of your ass. You don't know anything about what you're saying. You just saw a spell in the changelog and assumed a nerf. everything you're saying is straight up wrong. It's sad, pathetic, and indicative as to why Riot wont take you seriously, nor will anyone.

Sion, still deals 10% of your max health on explosion. Sej still deals like 6 or 8% max health, Gragas does 8% as well. And you know what they all have combined? Begins with a B. C'mon kids, say it with me. Balance.

Because you are a kid

Sejuani V5.10:

Flail of the Northern Winds.png Flail of the Northern Winds Bonus magic damage reduced to 4 / 4.5 / 5 / 5.5 / 6% target's maximum health from 4 / 5.5 / 7 / 8.5 / 10% target's maximum health. V5.6:

Flail of the Northern Winds.png Flail of the Northern Winds Damage reduced to 4 / 5.5 / 7 / 8.5 / 10% target's maximum health from 4 / 6 / 8 / 10 / 12% target's maximum health.

Gragas Drunken Rage.png Drunken Rage Percent health damage reduced to 8% of target's maximum health at all ranks from 8 / 9 / 10 / 11 / 12% of target's maximum health.

Sion

Shield's health ratio reduced to (+ 6 / 7 / 8 / 9 / 10% of max. health) from (+ 10% of max. health) at all ranks. Secondary cast cooldown increased to 3 seconds from 2. V5.6:

All of them got more than one nerf on the ability that deal max hp damage (maybe not the max hp it self but the rest of the ability)

Nahui1 votes

[{quoted}](name=Phuc Dat Bich,realm=EUNE,application-id=3ErqAdtq,discussion-id=yHcV132f,comment-id=000200000000000000000000,timestamp=2016-01-25T23:39:32.325+0000)

Because you are a kid

Sejuani V5.10:

Flail of the Northern Winds.png Flail of the Northern Winds Bonus magic damage reduced to 4 / 4.5 / 5 / 5.5 / 6% target's maximum health from 4 / 5.5 / 7 / 8.5 / 10% target's maximum health. V5.6:

Flail of the Northern Winds.png Flail of the Northern Winds Damage reduced to 4 / 5.5 / 7 / 8.5 / 10% target's maximum health from 4 / 6 / 8 / 10 / 12% target's maximum health.

Gragas Drunken Rage.png Drunken Rage Percent health damage reduced to 8% of target's maximum health at all ranks from 8 / 9 / 10 / 11 / 12% of target's maximum health.

Sion

Shield's health ratio reduced to (+ 6 / 7 / 8 / 9 / 10% of max. health) from (+ 10% of max. health) at all ranks. Secondary cast cooldown increased to 3 seconds from 2. V5.6:

All of them got more than one nerf on the ability that deal max hp damage (maybe not the max hp it self but the rest of the ability)

Correct. However, I don't see the 4 nerfs on Gragas' W that you so overexaggerated or the bunch of nerf's Sion's max health damage took. Both Gragas and Sion took one damage nerf, and Sion's was just an early game nerf, making his Rank 5 spell, which is his second or even first max by the way, do just as much. Yet, he is balanced.

And Sejuani still has percentage max health damage. She is still, balanced.

Gragas still has percentage max health damage. Still, balanced.

We can all agree that too much of anything is OP. But tanks having percentage max health damage is not inherently broken. If you make the number too high, then yes. But it's a valuable part of the kit that keeps their damage relevant enough to need to be focused down and make building tank worth half a shit.

You'd understand this basic logic, however you don't seem to....because you're a kid.

ProfDrDeath1 votes

whether it is high base values or percentage damage.

Rammus has above average base AD, good base damages on his abilities and gets 25% of his Armor as AD.

Malphite has high base damages and scales with Armor (his primary stat, btw).

Nautilus: Above average AD, damage steroid on the passive, and his base damages were nerfed in the past for being too strong.

Voli: Above average AD, fairly high AS for a tanky char, scales on health, ultimate is one of the highest aa magic damage onhits.

Phoenix Kotori 2 votes

Sej had hp% dmg of both types before her rework.

Skarner nor Darius nor GP nor Quinn nor Zilean... gained hp% dmg during their reworks, you're literally picking and choosing.

Phuc Dat Bich1 votes

[{quoted}](name=Quinn of Yuri,realm=NA,application-id=3ErqAdtq,discussion-id=yHcV132f,comment-id=0003,timestamp=2016-01-25T20:59:33.203+0000)

Sej had hp% dmg of both types before her rework.

Skarner nor Darius nor GP nor Quinn nor Zilean... gained hp% dmg during their reworks, you're literally picking and choosing.

i didnt new gp/quinn/zilean are tanks.....

well we learn new things every day...

frigginmurlocs1 votes

[{quoted}](name=Phuc Dat Bich,realm=EUNE,application-id=3ErqAdtq,discussion-id=yHcV132f,comment-id=00030000,timestamp=2016-01-25T22:04:43.102+0000)

i didnt new gp/quinn/zilean are tanks.....

well we learn new things every day...

Maybe when the title of the thread is too general, and ends up hurting you because it says all champs

Ralanr1 votes

Well...things are rarely balanced right when they are released onto live servers. I'd say Sion is pretty balanced at the moment.

Cowgirl Ed1 votes

Actually after I saw the champion spotlight I thought the passive on Shen was pretty cool, I hope he doesn't become a fighter/bruisier but remains as a pure tank EDIT: Yeah they are running out of ideas, just slapping retarded minigames everywhere and 3hit shit or quadruple passives

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