@Riot Will Ohmwrecker EVER Be Looked At?

Meep Man··20 votes·5,092 views

I feel like it's permanently on the back burner when it comes to items. It wasn't addressed in the Tank Update and there hasn't been any word on it getting an update itself. Can we please either rework it or make it something that is picked more often than probably less than 0.2% of games?

28 Comments

RiotRiot MapleNectar11 votes

It's definitely on the books to be looked at, though no pressing desire imminently given all the other things that are going on. We'd like to make it an item that has more contextual strengths that you actually care about. Current Ohmwrecker is an item that best case you'd buy as a 3rd or 4th item - but likely even later, and if you ARE buying it, you're probably either already winning, or have a tank that doesn't mind tanking a few turret shots for a dive.

TL;DR - currently has a use case that's super limited and also not super exciting, we want to work on it, not sure exactly when we'll get to it.

Mysticman893 votes

Please ensure theres no silly 5 man premade 'win a game with an ohmwrecker' missions in the meanwhile.

More seriously, is working it as an item necessarily the way to go, or is there possibility that it might find itself serving better as a rune in the new system with a few tweaks?

GigglesO12 votes

Make an active that makes allied towers immune to damage... just like old fortify.

OyddAWqJ5r4 votes

Or make it this item 3634 ;)

Or even this item 3636

Zero Skill Tank3 votes

I get that people on boards would like towers to be stronger, but bringing back the "I get to deny 1 enemy push every now and than, period" button is really not the way. Granting players turtling power with 0 interaction is a no-no.

GigglesO1 votes

Fortify was anywhere on the map, this would require you to actually be there to use it. Also how is purchasing an item that gives tower immunity any less interactive than Locket, Ardent, or literally any of the support items?

Thryale3 votes

would be cool if you could turn it into a split pushing item. It could possibly:

  • deal a large burst of magic dmg to the tower
  • disable the tower for longer and make it take increased dmg, especially when there are no ally minions
  • or something else entirely

all in all, it's got potential to fill a niche, and I think split pushing is currently sorely under supported in today's league.

Shadow Hazard2 votes

Why not make it into that anti shield item that was discussed before?

LordRedStone Nr12 votes

I can imagine that this item comes into action when they (finally) look into AP Itemization next season. Makes more sense thematically that shield-breaking is magic and Ohmwrecker still does something with towers

BeatzBoyFTW1 votes

Didn't Riot made a statement somewhere that Ohmwrecker is getting removed?

Critmaster Garen1 votes

[{quoted}](name=Maple Nectar,realm=NA,application-id=3ErqAdtq,discussion-id=yARk0ljR,comment-id=0001,timestamp=2017-10-17T01:53:31.508+0000)

It's definitely on the books to be looked at, though no pressing desire imminently given all the other things that are going on. We'd like to make it an item that has more contextual strengths that you actually care about. Current Ohmwrecker is an item that best case you'd buy as a 3rd or 4th item - but likely even later, and if you ARE buying it, you're probably either already winning, or have a tank that doesn't mind tanking a few turret shots for a dive.

TL;DR - currently has a use case that's super limited and also not super exciting, we want to work on it, not sure exactly when we'll get to it.

do a 180° turn on it, and make it an item that wed want when were under heavy pressure in lane, and when we need extra protection from and for our turret.

ideally just make the active the old fortify buff. might even act as a counter to the new demolishing rune and make it harder to pressure a turret while it is defensed.

DarkRitual3 votes

Tanks already don't mind taking a dozen turret shots by the time you hit 3-4 items.

RiotRiot MapleNectar2 votes

That's what I was trying to say. If you're getting this as a 3rd/4th item, you usually already have people that can tank the turret, thus the value of the item goes down. If we were to make the turrets deal 10x more damage to champions Ohmwrecker by nature would become a more valuable item, but that's also not a direction we're thinking of going.

Colgate Gator2 votes

[{quoted}](name=Maple Nectar,realm=NA,application-id=3ErqAdtq,discussion-id=yARk0ljR,comment-id=0001,timestamp=2017-10-17T01:53:31.508+0000)

It's definitely on the books to be looked at, though no pressing desire imminently given all the other things that are going on. We'd like to make it an item that has more contextual strengths that you actually care about. Current Ohmwrecker is an item that best case you'd buy as a 3rd or 4th item - but likely even later, and if you ARE buying it, you're probably either already winning, or have a tank that doesn't mind tanking a few turret shots for a dive.

TL;DR - currently has a use case that's super limited and also not super exciting, we want to work on it, not sure exactly when we'll get to it.

Make it so instead of disabling turrets, it makes them turn on its own team's Champions for that duration, that'd be hilarious to watch.

RiotRiot MapleNectar4 votes

That actually sounds amazing in a horrifying way :P

Solideus1 votes

How about making it a melee-only item that helps them kill turrets or incentivise them to kill turrets?

darkdill1 votes

Because turrets are already easy enough to kill.

darkdill1 votes

I always feel like your own turrets hurt more than help whenever you get dived, so why not make it literal?

The Equalizer1 votes

Why not have it reflect tower shots instead of disabling the turret?

Dessem1 votes

"Activate to Link with an ally. While Linked, the first time that ally damages an enemy champion, they achieve 'Ohmwrecker' status for 2 seconds. While affected by 'Ohmwrecker' status, that ally's attacks ignore any shields. (60 second cooldown)"

Håppy1 votes

So is Ohmwrecker going to get deleted too, like Zephyr? RIP Zephyr..

CrazedPorcupine1 votes

Make it another AP/Armor item that is designed for shield busting. Make it build out of Seeker's Armguard and Chain Vest for 40 AP and 85 Armor. Unique Passive: Shield Bypass - 25% of the magic damage this unit deals bypasses shields.

This allows it to act as a soft counter to AD mid laners that usually rush the Hexdrinker, by giving them an item that grants plenty of resistance, and allows them to make up a bit of the loss of AP by being able to bypass shields slightly.

62021319DEL14 votes

Like 90% positive that a rioter somewhere said something about removing Ohmwrecker. Could be sprouting nonsense.

Love this item.

Nixtarma3 votes

I think Ohmwrecker suffers from two problems: The first is the one that Maple Nectar brought up- its too often outclassed by other things, and rarely necessary or interesting.

I think that the second is that Ohmwrecker has the wrong stats: It is a tank item, but it is clearly meant for divers.

Statwise, I think it is interesting. It is comparable to other HP/ Armor items, has the amazing Point Runner passive, but has less armor and health than the others in exchange for some HP. If its stats were brought up to par, even a little, it might become viable. However, based on how Divers are defined, it should probably have a mix of offensive and defensive state, of the sort that Divers will want, maybe attack speed or armor pen. What with Xin and Eve on the loose, and hopefully Aatrox coming along, there is a great opprotunity for Ohmwrecker coming. It might also benefit from the Sunfire/ Thornmail treatment. Give it a mini-component so that it can be built earlier. Perhaps an item that blocks one tower shot on you ever 45 seconds?

I like the item from a theorycrafting perspective, and I think that its particle is really cool, so I hope that it sticks around.

Cheers, -Nixtarma

ChiTenshi3 votes

item 3060 also needs to be looked into.

Hrbrt1 votes

I just don't understand why it wasn't removed in the 5.22 item cleanup.

Boxleitner1 votes

I like what Ohmwrecker offers in terms of stats and effects!!

But I'm afraid that any buffing of it will lead to it becoming a MUST BUY ITEM in order to push turrets quickly.

Zerdun1 votes

I would like to see Ohmwrecker be brought to an AP bruiser/tank status tbh considering that turrets are kinda ez to smash so it would be nice to see this turn into an item like item 3053 only for ap bruisers

More from Gameplay

More by Meep Man