Helmet Toggle Needed for Kayle
Why doesn't Kayle have a helmet toggle?
One of the defining things about Kai'Sa is the ability to change the helmet, and it looks pretty legit on her too (I swap multiple times a game)
Why doesn't Kayle have a helmet toggle?
One of the defining things about Kai'Sa is the ability to change the helmet, and it looks pretty legit on her too (I swap multiple times a game)
It's pretty unfortunate she doesn't have one. Her helmet was a huge part of her theme, telling us that justice has no face, it is simply justice. It gave the same feeling as Samus or Master Chief or Judge Dredd, their identity is their actions, trying to add too much personality to that by giving them a face would take away from that identity. This is exactly what I feel happened to Kayle
Because, whether we like it or not, Kayle's appearance is linked towards her passive's power stage she's in. It's the same reason why Kha'zix looks different when he evolves, and why Syndra's abilities start to look different when she maxes them. By adding in a toggle, whether you think the wings is enough of a distinguishing factor or not, you've just added two new appearances that could or could not appear in a game.
Kai'sas helmet, is not indicative of her current upgrades for her abilities, nor is Rengar's hood. If it was purely cosmetic, and Kayle had just one form she had the entire game, I would be fully on board. But sadly, that's just how Kayle be now.
What?
You do know that in violation of the specific 'rules' you just stated, there is a Kayle form that never changes the face or helm based on how late in the game you are, and if you are basing it on minor differences unnoticed in a quick pacing game, there would be two.
Unmasked Kayle, the new version of it that was renamed, has minor differences face and head wise, between the first stage and the last. Iron Inquisitor Kayle also never takes off their helm.
The easiest way to tell what form she is in, is whether or not she has six wings, or six groupings of objects, as that would signify that she now has ranged. There is no, non-out-of-combat way, beyond looking at her buffs, to see whether or not she has the 16 powerspike, as her wings will still glow-out-of-combat, but not do so at 11, this signifies she is permanently exalted.
You're missing the point. Unmasked Kayle does not change, nor does Iron Inquistor, this is true. It's not solely about the helmet itself, and people need to realize this. It's the fact that OG Kayle Does have her helmet removed, that it becomes an issue. It is the concept itself that is the problem, not solely the helmet.
The argument typically switches here to then being "Kayle already has her wings, she doesn't need her helmet to distingush what form she's in." which is just arguing for "You shouldn't have removed Kayle's helmet in the first place, the wings are enough," which is a fair enough argument. However, that is not what happened. This is the route Riot went with Base Skin Kayle, and this is the logic that goes along with it. The helmet for base skin Kayle, is apart of her transformations, therefore, it is not solely cosmetic, but it is apart of the indicator that goes along with her passive.
Therefore, since it is not solely cosmetic, it does not need a toggle, elsewise you're adding in 2 new forms of Kayle that you're liable to see each game. This may not mean anything for us, but it does mean a lot for newer players, and this is what Riot strives for: Visual Clarity. It's what separates us from Dota, Riot doesn't expect us to learn every single champion before we ever play our first game.
I've already had this discussion before, so I'm quite frankly not going to waste time repeating myself past this point. The objective facts are: Riot chose to use the helmet apart of the transformations, therefore, the helmet is no longer solely cosmetic. Toggles are for purely cosmetic choices. This is not the case with base Kayle because of how Riot chose to make her base.
Helmer can be toggled through the use of the "Unmaked kayle" skin
Doesn't she have an "unmasked" legacy skin?
Yeah they removed that, replaced it with a new skin
I'm talking about an actual helmet toggle, i.e. I don't like (or prefer) the helmet version of some of her skins, with the only exception really being Base Kayle (it grew on me after awhile; still would be nice to shake it up every so often).
Riot Kayle looks really, really bad without her helm on. She goes from a futuristic-but-recognizable police officer, to some sketchy judge dred costume, and then when she takes off her helm she looks like a cartoon caricature. (I mainly used the original skin, since I've owned it once it was originally released).