[{quoted}](name=Drunken Yasuo,realm=EUW,application-id=3ErqAdtq,discussion-id=y2wEHddI,comment-id=,timestamp=2016-03-09T02:41:04.451+0000)
is riots balancing team bronze 5 or in what elo is shyvanas early game good?
Shyvana
Twin Bite (Q) second hit's % of AD bonus physical damage lowered to 40/55/70/85/100% from 80/85/90/95/100%
Burnout (W) no longer deals extra 20% damage vs monsters.
try picking shyvana in an elo where people know what jungling is and try surviving through the first 5 minutes of the game
"lets nerf shyvana instead of just nerfing the items that are actually the problem(
)"
feels very strongly about this.
lets put another champion into garbage tier because riot doesn't want to nerf oppressive items that crowd out builds and ruin games.
do you not remember what jungle shyvana was like without the 20% damage boost to monsters? it was substantially worse, clears took much longer, she could clear maybe krugs red and wolves if she got a really good leash.
and nerfing her q? please. her q has NEVER been the problem. sated coupled with the % health damage per aa on her e is the problem.
the only way shyvana successfully ganks you before 6 is if you're overpushed
TL;DR STOP CALLING FOR NERFS ON OTHERWISE HEALTHY CHAMPIONS AND JUST NERF THE REAL PROBLEM WHICH IS SATED DEVOURER AND GUINSOO'S