This trend of nerfing/removing the damage of mobility spells...
E Damage gutted a while ago.
E used to stack 4 times instead of 2.
R Damage halved
W Damage halved
Q damage straight up removed
Can we nerf
's Q? It's too strong of a mobility spell by giving more than 200ms, basically a free
. I propose we remove the damage on the first stance and leave only the return damage.
