The Shield Meta
Yes I believe that leauge of legends has entered what I'm going to call the "shield" meta. This is essentially a meta where the team that has the most shields on their team wins. A lot of supports even get up to 4 or 5 shields from their abilities and items. On top of the effectiveness of redemption, it makes teams with more tanks impossible to kill without a shredder like ashe or jinx. I'm a little irritated at the fact that in almost every game, I will lose AT LEAST one team fight because I couldn't kill a carry with 200 hp. You jump on them only for them to get a karma shield into a locket shield into a face of the mountain shield (if they have it) and top it all of with a giant ass aoe max health heal and you just effectively stopped well over 3000 damage from landing on one person through sheer shields alone. It is ridiculous and it's getting out of hand.
Those are my opinions on it anyways. I can never look at a carry and think that I can kill them because I know damn well that I can't burst 1700+4000 in shields.
WAIT I don't have a problem with shields, just the strength and amount that are so readily available in the game.