@Riot, have you ever considered making a ranged character melee, or vice versa?
http://i.imgur.com/hvMBtTa.jpg"
If so, what were the thought processes behind that and do you ever think it would be a worthwhile risk/decision to make for any one of our League Champions?
The reason I ask is because there's been a bit of talk in the past about how Quinn was originally conceived as a melee character, an iteration which has garnered a lot of discussion and positive response: https://www.reddit.com/r/leagueoflegends/comments/1uj017/so_i_hear_you_guys_like_early_champion_concepts/?
Just curious if that's a design choice that's ever been explored for a rework, and if it'd ever be a good one :)