Is Dragon supposed to be map-imbalanced?
What is the deal with the map-imbalance in the area surrounding Dragon and the pit itsself? Is there some actual purpose to this? It's been this way for a long-ass tim eand even persisted through the map revapm so I'm assuming Riot has some reason for it to be this way.
After several miserable throws commited at mid/late-game dragons recently, I notice that most of the time they are happening when I'm on Blue (bottom-left team) side. I haven't really thought about it until now, but the Dragon situation seems a bit unfair (maybe really unfair) for Blue side.
Same problem with Baron, although the two Epics today are very different objectives that mean different things, it's not really "we get our half and they get theirs". Their value will also fluctuate throughout a game so you'll end up with one team having a clear advantage over another due to terrain and bush layout.