4 keystones per Tree: Suggestions
Tentative options, if you come up with one or suggested changes please post.
FEROCITY: AD currently get 3 potential options, AP only 1. http://www.mobafire.com/images/mastery-s6/fervor-of-battle.png and http://www.mobafire.com/images/mastery-s6/warlords-bloodlust.png are restricted to AD http://www.mobafire.com/images/mastery-s6/deathfire-touch.png scales with both AD and AP
Could we at least get a 4th keystone for AP so there is a choice ?
Runic Blade:
http://media.lolusercontent.com/api/embedly/1/image/resize?url=http%3A%2F%2Fvignette4.wikia.nocookie.net%2Fleagueoflegends%2Fimages%2Fb%2Fb2%2FArcane_Blade_mastery_s4.png%2Frevision%2Flatest%3Fcb%3D20131122000114&key=a45e967db0914c7fb472fd4381e6c85b&width=425
Your auto attacks deal a 10% of your AP as magic damage.
RESOLVE:
There are 3 options for stacking HP, but this option affects defenses:
Runes of Balance: http://vignette2.wikia.nocookie.net/leagueoflegends/images/f/f0/Adaptive_Armor_mastery_s4.png/revision/latest?cb=20150713004703 If MR > Armor Gain 10% of your armor as magic resistance if you have more armor than magic resistance . OR If Armor > MR Gain 10% of your magic resistance as armor if you have more magic resistance than armor.
CUNNING:
Wayfinder: http://vignette3.wikia.nocookie.net/leagueoflegends/images/8/8b/Scout_mastery_s4.png/revision/latest?cb=20131122000752 Increase range of trinkets by 15% and reduce their cooldown by 10% Recall time is reduced by 1 second.