Follow up on "Diana is awkward to play" Rework concept

Moonfall Saber··3 votes·245 views

Diana Is a Diver not as assassin. We all know this because we were told us this. However she has the kit of an assassin meshed together with the kit of a diver and I think its time that Diana received a solid identity.

Secondly since AP itemization is going to get a pass this would be a great time to do both together.

Just throwing this idea out there first.

item 3115 takes item 3091 passive and wits end removed on entirely reworked.

item 3115 new stats and build. Now builds out of item 3113 item 1043 and I guess item 3108 (there really should be another AP item with CDR) 50% attack speed 60 Ability power 5% move speed 10% CDR

Passive: Basic attacks deal (30 plus 10% ability power) and reduce enemies magic resist by 5% (up to 25%)

Since this will be Diana core item it seems fitting.

Diana

Base stats: LIVE HEALTH 589 – 2119 ATTACK DAMAGE 53 – 104 HEALTH REGEN. 7.43 – 21.9 ATTACK SPEED [*] 0.625 (+ 0 – 38.3%) MANA 297 – 977 ARMOR 26 – 87.2 MANA REGEN. 6 – 19.6 MAGIC RESIST. 32.1 – 53.4 RANGE 150 MOVE. SPEED 345

(So you can see the difference)

Base stats: REWORK HEALTH 589 – 2119 ATTACK DAMAGE 56 – 112 (CHANGE BECAUSE SHE IS AN AA BASE CHAMPION) HEALTH REGEN. 7.43 – 21.9 ATTACK SPEED [*] 0.642 (+ 0 – 52.3%) (CHANGE BECAUSE SHE NO LONGER HAS ATTACK SPEED IN HER KIT) MANA 297 – 977 ARMOR 26 – 87.2 MANA REGEN. 6 – 19.6 MAGIC RESIST. 32.1 – 53.4 RANGE 175 (CHANGE BECAUSE SHE USES A BIGASS WEAPON) MOVE. SPEED 345

(Note these numbers might be a bit high but I'm trying to get the idea out there)

Passive: Pale Cascade: Every third basic attack within 3.5 seconds cleaves nearby enemies for 20 - 250 (based on level) (+ 70% AP) bonus magic damage and grants Diana a shield equal to 20-80 (based on level) (+ 20% AP) (+ 10% Bonus Health) for 5 seconds.

Q: Crescent strike/Lunar rush:
First cast: Diana unleashes a bolt of lunar energy that travels in an arc, dealing magic damage to enemies hit 50/85/120/155/190 (+ 50% AP). If it hits an enemy Diana can recast this ability.

Second cast: Diana dashes to the enemy, dealing magic damage (prioritizing champions). 40 80/120/160/200 (+ 40% AP)

W: Moonsilver Blade: Passive: Diana's auto attacks deal an additional 5/10/15/20/25 (+10% AP) Magic damage and restore 1/2/3/4/5 mana

Active: Diana dives a short distance (Not through walls) and does a sweeping attack in a cone in front of her dealing magic damage. 60/95/130/165/200 (+ 70% AP)

E: Moonfall: Cooldown 26 / 24 / 22 / 20 / 18 Diana reveals and draws nearby enemies up to 225 units toward her location granting Diana 15% damage reduction and slowing enemies for 2 seconds afterwards. Slow: 35 / 40 / 45 / 50 / 55% Basic attacking an enemy champion reduced this cooldown by 2 seconds

R: .....Up for discusion.....

1 Comments

Taylorwill1 votes

Thats a lot of stats

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