Why are there not more options for applying Grievous Wounds?
Lifesteal and self-healing is practically devoid of counters from items, I'm curious why this is the case.
Lifesteal and self-healing is practically devoid of counters from items, I'm curious why this is the case.
Because if it was more accessable, regen based champs would be useless.
Ignite applies grievous wound. That's pretty accessible.
Armor reduces damage and thus healing from life steal.
This is the case because if GW was too common, healing would become practically useless. You would have to balance them around GW which means that if you don't have champions that can apply GW the champion becomes OP.
Hard counters are never good. Never.
How are hard counters never good? You need countering effects to exist to enable action against this or that mechanic.
They can effectively shut people out of the game, leaving them useless. Countering is good. Being able to change your strategy, item build or in the moment gameplay to beat your opponent is good. stomping just because you bought the right item or picked the right champion is not good.
Grievous Wounds is a hard counter to sustain, which is why there aren't that many sources of it, and why it's been progressively removed on champions and items. Hard counters are bad for a game like League of Legends because they tend to be extremely binary (you win if you have a hard counter to your opponent, or you lose if you don't), which significantly reduces the amount of depth and interesting gameplay you can have. It also forces hard-countered mechanics to become stronger just to account for these hard counters, which just reinforces their binariness:
and
, for example, have excessively strong healing just because they need to function somewhat even when under the effects of Grievous Wounds, which makes them incredibly difficult to deal with when ahead because Grievous Wounds is also the only true counter to their sustain.
More generally, though, sustain and healing do have counters. Any kind of regen or self-healing tends to lose to burst, and stronger forms of healing tend to have counters of their own:
's healing, for example, is strong enough to counter even burst, but it comes at a huge cost in personal survivability, since she not only hurts herself when healing allies, but also remains extremely vulnerable to enemy attacks at all times. Just because a mechanic exists in League does not mean there needs to be a means of countering it directly (you wouldn't want to "counter" mana champions, for example), even if everything in the game should have appropriate tradeoffs and healthy gameplay.
When you put it that way, I can see some sense in it. Thanks.
Huh? I don't understand your post.
Grievous Wounds are great for attacking targets ( Bruisers and ADC ) because they take away survivability. Without some form of regen, champions are limited to a smaller amount of total HP to work with.
If they made an item to counter grievous wounds, it would probably be a tenacious item.
I would still prefer that grievous wounds not be counterable because that would destroy a major weakness in most champions.
Total HP = Actual HP + HP Gained from Lifesteal/Spellvamp + Shields + Other Health Sources
I'm asking why there are not more items that can apply Grievous Wounds to counter Lifesteal stacking or self-healing.
And having something not be counterable is a terrible idea, I think.
I'm asking why there are not more items that can apply Grievous Wounds to counter Lifesteal stacking or self-healing.
And having something not be counterable is a terrible idea, I think.
The best item is
Best Summoner Spell
Second Option for AP

Counter-Countering is possible. I just wouldn't want something that ignores what effects I'm trying to cripple a champion with, that specifically targets grievous wounds. Gangplank clears grievous wounds from himself. I just wouldn't want it to never apply.
thornmails passive should apply grievous wounds :)
You must have not been loved as a child.
It already tends to deal more damage than most carries can heal. No it doesn't.