Way to change zed to nerf him without gutting him

EcchiOtakuTM··2 votes·621 views

All they have to do to zed is make his passive no longer affect winions, move his slow to his passive and remove it from E.

First off reason for winions which is a simpler explanation. Since zed can execute winions shoving doesn't affect him and he doesn't have to make a choice between using abilities on winions or on you most of the time. This nerf would just hurt his early laning phase slightly not immensely.

Now the slow change, it's fine for assassins to have light CC I'm not heavily against zed having it only reason why I want them to try changing zed's slow is:

  1. It doesn't affect his combo, it's like when they removed LB's silence she still had her damage and able to do LB things but people could just retaliate better. Zed's combo if instant would land or miss regardless of the slow and if zed holds his shuriken the slow will still probably expire and he can still land it.

  2. Zed's slow adds onto his already great escape potential, because of his slow not only can zed escape easier but he can also save teammates occasionally or counterattack.

  3. Zed's slow helps him gap close for AAs. Reason being after your combo you slow them and you have too much of an easy time AA'ing them to death which might be exaggerated but zed's damage isn't just combo but landing multiple AAs additionally.

Although players may want damage nerfs what I'm suggest will in turn nerf his damage as long as you stay calm and avoid his follow up, he will still have parts of a slow's benefits but lose the safety/escape portion and not a garunteed gap close aid unless the unit is under HP.

This is a balance by changing where his power lies in slightly less situations which can be minor or major depending on how skilled a zed player is.

TL;DR- Real way to fix zed is moving his slow to his passive and removing his passive from working on winions. Keeps both the side of who plays and who faces zed happy.

10 Comments

Blue Kaozi2 votes

Honestly, the slow and the poke are the only things that bother me about zed. They are addressing the single q poke, if lightly (which is what he mostly will hit you with early). But there's not much that annoys me more than a champ having a free out when you can finally catch them messing up. Frankly I don't think he needs the slow at all, but at least with your idea it only procs if he AAs you when you're low, something that won't be happening in a losing fight. No idea why you're getting downvoted.

He could even keep the slow on ALL auto attacks and it would be better than that shadow AOE

Leopards Ghost1 votes

zed isn't broken.

EcchiOtakuTM1 votes

You do know nerfs don't just happen to broken champs right? I'm suggesting the right way to change zed because his ban rate is litterally 80%+ in all regions.

This nerf won't touch his damage and if it was too much he can be compensated properly. Just flat out rejecting a good idea for an unreasonable statement is just folly.

Devo Hes2 votes

His ban rate is only high because people blow him out of proportion with the qss changes. His win rate is only mediocre at best, he is still easily countered and he gets out scaled

EcchiOtakuTM1 votes

His ban rate before the qss change was 40%+ firstly, second QSS is just a knee jerk reaction but still what's done is done zed's ban rate will forever be 80%+ across all regions until riot does a major change.

If they hit zed's damage he'll be useless although the change where a single shuriken does less damage but additional does more was a good move but unless he gets hit in his early laning phase and somewhere in his safety/gap closing power he'll keep getting the wrong nerfs later until he's guttered.

Again he doesn't need the slow to land his combo all the slow is for is for him to escape additionally and additionally land extra AAs on a unit.

Btw yes I agree and always have said the qss nerf did nothing for zed cause it was a MR item in the first place if zed just used his ulti as a gap closer it would be meaningless regardless.

Besides it's not like zed won't get properly compensated anyhow.

Devo Hes1 votes

It's not that the qss change did nothing, but as you said his ban rate was 40% before the qss change but at the time he had a better win rate as well to go along with it. The higher win rate along with a high play rate makes for a valid ban.

With the qss change came the mid year Mage update and nobody bothered to see if zed was going to be negatively effected with the buffs to all the mages through items or the mages that were directly changed. Clearly he's not doing as well as before, he isn't doing terrible but he is far from permaban worthy as the community makes him out to be

EcchiOtakuTM1 votes

Ik that's why I always say the ban rate is just a knee jerk reaction to the qss change which did nothing since

  1. it was an MR item so he would still do a heavy amount of damage

  2. ADCs should be building GA anyways people keep saying it's a trash item but these people don't understand the 6th item is suppose to be situational especially for adcs their "I'm only taking pure damage" builds suck they are justifiable if they had better warding and positioning with a tank/support teammate but usually they don't hang around said teammates or the support gets outplayed.

  3. Referring to 1 if zed used ulti as a gap closer qss means nothing anyways.

But again riot will nerf zed since his ban rate across all regions isn't a joke just hopefully they do it the right way and give the correct compensation instead of just direct damage nerfs that affects both newcomers and long time players (Again the shuriken change was perfect have to actually land multiple to do damage which also hurt zed sniper's damage)

So I'm mostly suggesting the right nerfs that will hit the more hidden power of zed and they can compensate him accordingly.

Sorry if this post has some parts that are random btw really tired atm.

EcchiOtakuTM1 votes

Not saying this will be the final change to zed is he starts underperforming riot can compensate him if needed.

Boulderox1 votes

Lets go back to a point that accelerated his problematic tendencies: 5.23 V5.23: Zed Size reduced by 10%. Living Shadow Range increased to 700 from 600. Missile speed increased to 1750 from 1500. Minimum range lowered to 350 from 400. Death Mark Stored damage increased to 30 / 40 / 50% from 20 / 35 / 50%.

*His size reduced=smaller hitbox, thus harder to hit. Living shadow is larger and smaller than previously, on top of the cast being very fast to put out as well with the increase of missle speed And the death mark damage increase, super strong lvl 6 burst.

Next.
V6.3:
Death Mark
Stored damage reduced to 25 / 35 / 45% from 30 / 40 / 50%.

*The buff was too much and they nerfed it down, but STILL an early game buff all around.

Finally: V6.7: Living Shadow Cooldown increased to 22 / 20 / 18 / 16 / 14 seconds from 18 / 17 / 16 / 15 / 14. Bonus AD increase reduced to 4 / 8 / 12 / 16 / 20% bonus AD from 5 / 10 / 15 / 20 / 25% bonus AD.

*I call this a workaround buff honestly... the idea that he has 1% ad less than previously for most of the game, vs an INCREASE of 5% @ 18 is very silly... And the fact of the W CD, it never changes anything honestly, no matter how hard you hit the W, it just makes it so zed just has to wait longer to kill, he can still do it.


*MY personal view on the matter:
I personally feel he is not broken per se, but it is the culmination of the fact if you look at MANY of the things people say about facing a zed, it never is about how to fighthim/outtrade him, it is how to survive him when he does try something. You aren't trying to beat a zed, you are trying to survive a zed and deny him from snowballing, which I find VERY flawed. ![Teemo](https://ddragon.leagueoflegends.com/cdn/16.20.1/img/champion/Teemo.png) ![Nasus](https://ddragon.leagueoflegends.com/cdn/16.20.1/img/champion/Nasus.png) ![Annie](https://ddragon.leagueoflegends.com/cdn/16.20.1/img/champion/Annie.png) all do similar things, they make it a game where YOU aren't allowed to be in lane, doesn't affect them at all, or be forced to back or die. But zed by design says you can't play today, and your whole existence is to build so he cannot kill you, which none of the others do.
NO CHAMPION in the game requires the amount of dedication to completely alter a champions build just to survive, most is just so can resist and they can outtrade, but there isn't trading with zed, the odds are stacked in his favor most of the time.
His ult, Thunderlords, ![item 3147](https://ddragon.leagueoflegends.com/cdn/16.20.1/img/item/3147.png), ![item 3140](https://ddragon.leagueoflegends.com/cdn/16.20.1/img/item/3140.png) change, all made him worse to face, because he has something else to do what he was going to do anyways and enhance it  further for experienced players. Out of everything, ad champs are the most at risk, Qss was never a good item for an adc to fight a zed but they did it just so they could survive, regardless of the wasted stats later (speaking purely as an anti zed item)... There isn't anything an ad champ can build to survive a zed. The second problem is they change him in ways it is a SLIGHT nerf, but compensate him in the end for more than they honestly should, with the W change  6.7, and the current change on pbe, reducing slight power and giving him larger secondary power... I just feel that is not the way to balance him.

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