The amount of mobility in this game is RERE
The amount of mobility in the game has gone too far and needs to be cut down substantially.
Part of the reason so much of the NA audience has been lost is because they liked the more RTS style strategic aspect of the game when there wasn't as much mobility.
Unfortunately the binary nature of mobility also makes it impossible to balance properly against non-mobility, so the result was that as the game became mobile to try and appeal to a new audience, it was forced to either back peddle away from it's mobility or double down continuously, for the sake of balance. Eventually it will reach the point that all champions are excessively mobile (by today's standards) in order to appropriately balance them against each other.