this whole assassin rework thing is complete booty. assassins can barely assassin now. granted there are some how made it through the rework while retaining some of their old power (khazix, talon, katarina, leblanc) the other assassins seem to be getting the short end of the stick.
Also what the op said is true, that this game wasn't designed around prolonged fighting. its design was, who can burst who faster. literally who can spam all of their skills with accuracy while having decent enough farm to still deal damage. So the question I am asking is, why is Riot changing their game model now? are we looking for more prolonged fights, or just adding "counterplay" I.E. making every assassin weaker (except for the above mentioned,) even as assassins are not played at the pro level (for a very good reason)((because they are booty)).
Mages do exactly what assassins do, except from a much greater range and while adding utility to a team. only difference is they have some semi--difficult skillshots and better itemization. yup. mages have better itemization than assassins do. straight up. mages are the only class that can go invulnerable from an ITEM for 2 seconds. They are allowed to build tons of hp while still dealing equivalent or more damage than assassins do, FROM RANGE.
Riot, you have your priorities so fucking backwards, mates. Try balancing your imbalanced as fuck mage class from your last rework, before adding new reworks to your already broken and failing game.. FailFish