@ Meddler: Is Riot going to address the collateral damage caused by their change to Ginsoo's?(Jhin)
Okay. I've been talking about Ginsoo's for awhile now. Namely on
. The Ginsoo's Change boosted her auto attack by nearly 160 damage when charged.
But someone today brought up a VERY legitimate point on another champ: 
Jhin's passive acts on the added damage from all sources.
These include:
's Barrier
Infernal Drakes
Baron Nashor
and now 
But here's the kicker: All the other sources of damage take PRECEDENCE before
In other words,
Doesn't just add up to 24% AD to Jhin. It multiplies all these other sources too, including his passive.
A No Drake game, with no Baron, with this build:
starts off at around 720 AD on Jhin.
On 6 Stacks of
it's 1322 AD. That's an 83.61% Increase in AD. That's NOT 24%.
The way this works:
The Base AD/Attack Speed/Crit on this build = 374 AD/70% AS/70% Crit.
That results in 1 +.44 +28 + 17.5 = 1.895X his AD, or 708.9 AD (+ a little bit from runes).
However, Ginsoo's adds another 48% attack speed, 24% AD. The 48% Attack speed adds another 19.2% AD.
I can't get the math to work personally, meaning this may be an undisclosed bug, but somehow this adds MASSIVE amounts of AD per tick on
, and after 6 ticks it raises that 709+ clear over 1322 AD, without any other buffs.
People who have Infernal Drakes and Janna's are getting to OVER 2000 AD.
I tried the build out, and Jhin's Q Grenades are ending their chains doing over 2400 damage. His NON 4th Shots are hitting up around 1700, and the 4th shots are hitting over 2800 damage, at just 1300 AD.
And it's not like an Orbing Jhin is a slow auto attacker. 2 Shots,,,,,, ANYONE is dead.
This is broken as heck for an item meant for On hit effects, if which this build doesn't even implement other than the Ginsoo's itself.
So...... when and how do you plan on balancing it?
Ginsoo's is now the strongest item in the game. It puts
to Shame.
btw
never once crossed 50% win rate yet was consistently battered as "broken" because of her "one shots" until Riot Nerfed and then reshuffled her kit. Win Rate does NOT correlate with champ performance.
All have a very high pick rate (as much as 20%) and have like 55% wr. Whats your argument there?
+
can have a 100% kill rate on a Nami if they know how to use their kits. because it's literally a case of chicken: If Yi waits out Nami's Q, he can auto attack her to death and if she tries to bubble, he can Alpha. There is no winning that exchange unless Yi is a nub and throws an Early Alpha when Nami's Q is still up. Then she can Bubble where he's going to land to get away..... unless he has a
. Akali can literally perma beat Nami because she and Yasuo can skill while on the fall down from a knockup. Akali can R quicker than a Nami Bubble can land, and if you try to initiate the combo with Nami's R, Akali can literally R to you before a Bubble lands.
, only to get knocked back by her ult, only to Ult my Eve right back in and finish her off. A LOT of champs can do that.


). You'll have the lassies cry about wasted AP ratios, but lets be real here... The sheer amount of increases would greatly overwhelm the measly amount of AP "wasted".
around otherwise I am not feeling the situation. Even before getting guinsoos good luck getting the gold when for the 1875 gold Jihn will be spending, his enemies will be able to outpace and probably burst him down. MF Twitch Tristana, Cait, Varus all do the auto attack game better without the "So amazing big numbers!" act.